28.03.2011, 12:55
Well, I would think 15000 to 20000 poly would be fine for the sort of detail I was talking about, not 40000.
For Flanders Flotilla destroyers and TB's 5000 to 10000 poly should be fine.
Interesting that the game engine will handle 40k poly models with no problems though. That should allow for a lot of detail to be incorporated.
Is there a reason that the in-game screen images shown did not have self shadowing activated?
Ashe
For Flanders Flotilla destroyers and TB's 5000 to 10000 poly should be fine.
Interesting that the game engine will handle 40k poly models with no problems though. That should allow for a lot of detail to be incorporated.
Is there a reason that the in-game screen images shown did not have self shadowing activated?
Ashe