HSFX v5.0.1 hotfix
#18

-)-MAILMAN- Wrote:Yes I would spawn on the deck and sit there (being the only player in the game) checking something and after a couple of minutes sitting there the plane disappears.

Is there a time limit to where you have to launch from an aircraft carrier within a certain time of spawning on the deck?

Yes: The amount of time is unknown to me.

Can this time be edited? Yes: A modder who knows how to do it can edit the time, perhaps only by code - I don't remember how.

Can the time limit be disabled in the Full Mission Builder? No - not in stock FMB, however, there might be a mod out there which does it.

I know that this is not a Zuti MDS mod, but as a comparison this was never an issue with the Zuti MDS mod.

People have had planes disappear after spawining on an aircraft carrier while using Zuti MDS, but the Zuti mod was not the cause of it. It is in all cases fairly rare.

I still don't understand why you keep referring to a server to client connection issue. I am hosting my own game on my own machine not joining a server on a different machine just as if I was hosting a COOP game. I do not have the dedicated server version installed. This would be considered a listen server in some of the First Person Shooter games.

In layman's terms, yes that is what people say, but in factual technical terms, any host computer is a server.


I think that this gets you closer to full discovery of what you can do.


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Fireskull
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