08.05.2011, 11:32
Hi heero mate,
this idea is good... I used it on planes, which normaly have 2-blade propeller,
but after engine start get 3-blade propeller... so I could fix it.
And, J7 Shiden has 6-blade Prop, so I had to do a 6-blade texture alpha
But most the Time, you just can use one blade on texture, 'cause
it get mirrored up to 2 until 4 times on prop-rot mesh, belongs to the mesh itself.
I tried to redo the prop-rot mesh in 3D Max to add same effect like in CLoD,
but no success... I'm absolutely noob on 3D Max.
But I think it is possible...
this idea is good... I used it on planes, which normaly have 2-blade propeller,
but after engine start get 3-blade propeller... so I could fix it.
And, J7 Shiden has 6-blade Prop, so I had to do a 6-blade texture alpha
But most the Time, you just can use one blade on texture, 'cause
it get mirrored up to 2 until 4 times on prop-rot mesh, belongs to the mesh itself.
I tried to redo the prop-rot mesh in 3D Max to add same effect like in CLoD,
but no success... I'm absolutely noob on 3D Max.
But I think it is possible...