09.08.2011, 08:52
Yes try to lower your setting's.
Currently my Settings are:
Texture Quality HIGH (Seems to be minimal fps difference between the settings.)
Model Quality HIGH (Just keep as High, no real performance gain as mentioned by developers aswell.)
Anti Aliasing X16 (I'm happy with anything between 4 and 16, You will get around 5 extra fps with 8 or 4 instead of 16, but it is jumpy.)
SSAO OFF (I see little difference but it does take about 10 fps, it may be more beneficial on more powerful computers.)
VSync OFF (Basically Limits your frame rate and fps to that of your monitor to avoid visual bugs.)
Land Detail MEDIUM ( I wouldn't go low, but I wouldn't go High.)
Land Shading LOW ( This can eat up your FPS over vast land, takes about 10-15)
Forests LOW (Your in the air most of the time anyway, adds some detail but can eat FPS, on Very Low it is just flat textures)
Buildings Detail LOW (Makes the houses and towns look a bit better but can steal FPS over Large City's)
Visual Effects MEDIUM (Unless you are dogfighting this really doesn't matter that much.)
Grass, Shadows, Roads ALL OFF (These are only for rigs well above the reccommended.)
Damage Decals MEDIUM (Once again only matters in large dogfights.)
Buildings Amount LOW (Only Immersion, this just determines how many randomly placed houses and objects there are in the country side.)
I get around 25-40 FPS over Country Side with small towns, about 25-30 over city's and around 35-45 over sea. I can do battles of 4-8 Aircraft without having much lag and I even manage to shoot some down, the more you shoot them down, the less lag! In a dogfight with 2 Hurricanes and 2 109's I averaged about 28 FPS.
My System Specs:
-Processor: Intel Core 2 Quad Q8200 @ 2.33 GHz
-RAM: 3.5 Gb
-Video Card: GeForce 9800 GT @ 512mb
-Direct X: 10
Soy you should still be able to do abit better than what I've got.
Currently my Settings are:
Texture Quality HIGH (Seems to be minimal fps difference between the settings.)
Model Quality HIGH (Just keep as High, no real performance gain as mentioned by developers aswell.)
Anti Aliasing X16 (I'm happy with anything between 4 and 16, You will get around 5 extra fps with 8 or 4 instead of 16, but it is jumpy.)
SSAO OFF (I see little difference but it does take about 10 fps, it may be more beneficial on more powerful computers.)
VSync OFF (Basically Limits your frame rate and fps to that of your monitor to avoid visual bugs.)
Land Detail MEDIUM ( I wouldn't go low, but I wouldn't go High.)
Land Shading LOW ( This can eat up your FPS over vast land, takes about 10-15)
Forests LOW (Your in the air most of the time anyway, adds some detail but can eat FPS, on Very Low it is just flat textures)
Buildings Detail LOW (Makes the houses and towns look a bit better but can steal FPS over Large City's)
Visual Effects MEDIUM (Unless you are dogfighting this really doesn't matter that much.)
Grass, Shadows, Roads ALL OFF (These are only for rigs well above the reccommended.)
Damage Decals MEDIUM (Once again only matters in large dogfights.)
Buildings Amount LOW (Only Immersion, this just determines how many randomly placed houses and objects there are in the country side.)
I get around 25-40 FPS over Country Side with small towns, about 25-30 over city's and around 35-45 over sea. I can do battles of 4-8 Aircraft without having much lag and I even manage to shoot some down, the more you shoot them down, the less lag! In a dogfight with 2 Hurricanes and 2 109's I averaged about 28 FPS.
My System Specs:
-Processor: Intel Core 2 Quad Q8200 @ 2.33 GHz
-RAM: 3.5 Gb
-Video Card: GeForce 9800 GT @ 512mb
-Direct X: 10
Soy you should still be able to do abit better than what I've got.