Using Mod Maps in 4.11
#1

This worked for me.

Install the JSGME into a clean version of 4.11.

The JSGME installer will create a folder and will ask you to name it
something other than MODS. I named mine “JSGME”.

Within this folder create another folder. I named mine “Modact 0.001 Alpha”.

Within that folder paste the contents of ton414's download.

Get it here-http://freeil2modding.free-forum.net/my-...vt864.html

There should be a il2fb.exe, a wrapper.dll, a folder named “FILES”, and a folder named “MODS”.

Open the folder named “FILES” and you will find an RC file. Open it and add the following lines:

@sfs MOUNT up_objects01.sfs
@sfs MOUNT up_objects02.sfs
@sfs MOUNT up_objects03.sfs
@sfs MOUNT up_objects04.sfs

Next go here
--------------------------------------------------------------------------------------------

( Link removed )

No links to SAS, they will not allow links from there to here, so we will not allow links from here to there sorry.
Deutschmark

--------------------------------------------------------------------------------------------




Download all six items.

There should be a folder named “IL-2_#SAS”.

Get into it and find the static.ini inside.

IL-2_#SAS\#SAS\STD\com\maddox\il2\objects\static

Copy and paste the static.ini file into the JSGME folder we created earlier. Allow to overwrite.

JSGME\Modact 0.001 Alfha\MODS\STS\com\maddox\il2\objects\static

There should be four .sfs files.

up_objects01.sfs
up_objects02.sfs
up_objects03.sfs
up_objects04.sfs

Copy and paste these four files into your main IL-2 game folder.

That's it. Now you should be able to use any mod maps (that these sfs files contain the objects for)
in version 4.11.
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