Using Mod Maps in 4.11
#4

That should work just fine Gaston.

Ideally you should track down any new entries in the 4.11 static.ini and add them to static.ini in the modact.

I see no problems in using the map sfs files from UP or DBW as long as you mount them in the .rc file and make the additions to the all.ini.

I confess that the way I went about this was probably not the most comprehensive solution.

I simply needed to install a WIP map that only exists on my pc to test the new AI features and how they relate to the airfields.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)