Class Distinctions: DirectX, OpenGL, Java, C++
#1

Hi,

I have an opinion on these issues, but I feel that it might be interesting to get a discussion going about the state of games and simulations in more categorical terms.


Will OpenGL survive as a viable option for games and simulations in the long term? Will it see use in the most popular computer games in years to come?

Will Java resurge in games with a boost from Google, Android, and others? Will the mobile technology boom be enough to influence such a surge in Java use for games?

What will be the trends in the foreseeable future?

(Notice how I avoided asking specifically about DirectX and C++ Tongue ... nyuk, nyuk, nyuk! )

Smile

Fireskull
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