knocking a 'what-if' together with your help
#18

caldrail Wrote:Please note the intakes in the video are sheltered by the wings high mounted leading edge. Also, the axial rotation of the Seamaster does not greatly lower the intake height whereas on your DC3 project, where the jets are mounted further out, the pods have a much greater radius of movement and thus lower themselves dangerously. Seawater might not stop a radial engine - it will cause a flame out. on a jet (which incidentially I happen to knopw was a primary concern for the designers of the Seamaster). Also you need to realise that spray is not limited to the rear of the aeroplane - a wonderful demonstration can be seen in that Peter O'toole movie where he flies a Grumman floatplane in a private war against a rogue U-boat.

what part of "but regardless it's only a fantasy aircraft for fun. nothing more...certainly nothing less" did you miss? :-?

now I remember why I don't particularly like you... I had forgotten, but it has become crystal clear all over again. i dis-remembered your degrees in oceanography and aerodynamic design coupled with your years of outstanding 'hands on' experience in real life aircraft construction and flight. :roll:

thanks for the reminder.

at any rate we should just let you make all the mods and then at least 'you would' be happy with them, eh?

well, thank your lucky stars that IL2 doesn't model the spray correctly...then if you flameout in my DC3 (EXPERIMENTAL) float jet, it'll only be because you've tried it in your own bathtub rather than in the game.

don't worry, i'll specifically say in the readme that YOU don't think my mod will be air/sea worthy. certainly that will prevent anyone from using it as they all know what an expert you are on the subject but hey i want to be upfront with everyone so they won't get a bum steer.

will that do for starters, or should i sacrifice a lamb?
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