28.10.2014, 16:22
Deutschmark Wrote:Hahha! It should been SOUTH French! I have also North France in making..kapteeni Wrote:Here is some screenies from my new scenery for CK.....I will not make it realistic.
Why not?
At lease put the airfields and sea ports in the right places to start with so that mission makers can make good missions for the map.
kapteeni Wrote:To be honest, i don't know which countries are included in real world.
You should be able to find out by going in game and bring up the map with M key then zoom out and see where it sits in the world then go here and match it up https://www.google.com/maps/@48.5712561 ... 4,6z?hl=en to where it fits in and that will tell you what is there, its a little work but worth it to know where to go about placing things.
I like the look of the ground so far and the little villages, will you be putting in sand edge's at the waterfront, trees, roads, train tracks, a front mud line and AA guns?
Deutschmark
I Will try to add some new textures, but it is difficult to adjust thm right. Also i will edit the general fileset. It has cityblocks and they look great at lowlands, but in hills they apear above ground...
It is not a big thing since from air they look alright, but...
About real locations:
There were no major fights on that area i believe..
So this is gonna be a general WW1 map for land/airbattles. There is no water since it is pretty impossible make rivers due high altitue. At least for me.
Seems like water is only available at sealevel...
I will add railroads for quite small area and make a fictious frontline plus i will add ground activity. oving cars and tanks plus of course AA and planes.
I just need a tutorial for robots. Do they need to be vehicles?
BTW.
I just notised that city textures can be add from pictures.
There is so muct to do and i need to go to work too.....bloody real life..
Kapteeni