URGENT! Unified maps project - missing objects search!
#3

EDIT 20150314_11.13



Object debugged:


Code:
INTERNAL ERROR: FGroups3: Data in in section [FaceGroups] are corrupted
WARNING: object '3do/Buildings/Mideast/Bridge2ro/Live.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3do/Buildings/Mideast/Bridge2ro/Live.msh
WARNING: object '3do/Buildings/Mideast/Bridge2ro/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Mideast/Bridge2ro/live.sim
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Mideast/Bridge2ro/live.sim not created

This object had new msh corrupted , old one give object correctly shown....

Code:
[buildings.House$Craft1]
Title           Craft1
MeshLive        3do/Buildings/Craft1/live.sim
MeshDead        3do/Buildings/Craft1/dead.sim
AlignToLand     0
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

[buildings.House$Craft2]
Title           Craft2
MeshLive        3do/Buildings/Craft2/live.sim
MeshDead        3do/Buildings/Craft2/dead.sim
AlignToLand     0
Body            FuelSmall      // FIXME: need special type 'Vehicle'
Panzer          0.005

Thanks to Kingsley help!

Code:
[buildings.House$fr_shop_002]
Title   ToW_fr_shop_002
MeshLive   3do/Buildings/ToW/Buildings/fr_shop_002/mono.sim
MeshDead   3do/Buildings/ToW/Buildings/fr_shop_002/mono_dead.sim
AlignToLand     0
Body            RockMiddle
Panzer          0.1

Using original shop sim for the other 2....

Code:
[buildings.House$BurmaPagoda_02]
Title           Pagoda_02
MeshLive        3do/Buildings/Burma/Pagoa_02/live.sim
MeshDead        3do/Buildings/Burma/Pagoa_02/dead.sim
AlignToLand     0
Body            RockBig
Panzer          0.15

By extracting the default one!
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