New Objects

I see TOW2 is out : North Africa 1943

Will you be sourcing any items from it also? Wish I knew how to
Reply

Hello Madtoc,

I just want to say that this is one of the best mods I've seen on AAA. Fantastic work.

Also, what is the word on the second version of this mod? I've seen the pics of the French and Russian houses and the new sandbag forifications, and I am looking forward to using these to liven up some of the old default maps. From the posts I've read in this thread, it sounds like Mr. Jolly is still working with it. Is that still the case? If so, fine. I am just curious as to the update's status. Thanks again for this mod. It is greatly appreciated. Big Grin ~S~

March Hare
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hi
objects do not pose particular problems, on the other hand,
houses one of problems 3d that I not successful step to regulate.
in spite of the help of Viikate, I still did'nt succeed......

furthermore I have no news of Mr Jolly..... Sad

Best regards.
MadToc
Reply

Mr. Madtoc You are an artist!! Fantastic job you have done.
Thank you and I wish you much success in the future Smile

Cheers
MAX
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Wow Madtoc nice work! I can just imagine this mod being a requirement for some future maps- I mean the objects are so nice and varied it will add so much 8)

Thanks for working on this Big Grin

Triad
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Hi, recently discovered the thread, followed the discussion, downloaded the goodies et tout va bien! Felicitations pour le mod qui est vraiment impressionant.
Cordialement,
Reply

I had to do a reinstall of UI 1.1 upgraded to 1.1.1.
In my previous install I had Madtoc's ToW objects. Now when I try to install I get nothing in the FMB Objects list. Yeah, there are more object numbers but nothing shows up.

I added to the Static.ini file as instructed and initially dropped the 'ToW' folder in the MODS folder. IIRC that's how I did it the first time when everything worked OK.

But upon further reading I saw this in the readme file;

Put the file named ' ToW ' in the following file:
(C: or D: )\Ubisoft\IL-2 Sturmovik on 1946 Mod\MODS\STD\3do\Buildings


I don't have a 3do folder in my STD folder. Do I need to add it?

Thanks in advance.
Reply

Boris The Spider Wrote:I don't have a 3do folder in my STD folder. Do I need to add it?

Thanks in advance.

yes i think :wink:

Best regards

Madtoc
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Hi!

Any update about new objects Matdoc?

cheers

walter

SEMPER INCOMMODUS
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may be if I become clever :lol:


I don't always know how to work with 3dsmax,and I do not have a lot of time at present. Sad
has follow....

best regards.

MadToc
:wink:
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Hi mate!

I agree completely , real life is real life and above all it!!!

Thanks for the reply!!!

cheers

walter

SEMPER INCOMMODUS
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*bumped* Because the cow-mod looks MAGNIFICENT!
This is a very cool mod.

Any chance in teh future to create some more farm machines and houses.

Thanks once again Big Grin
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please help me madtoc

I recently installed your mod, but something got wrong I think. I installed in STD/3do/buildings/ToW, but when I looked on the static ini checker, I got this:

Missing 3do:

Obects sorted within standard titles (example: 'Title Furniture') up to 4.09b are not checked
Mod objects using sims/meshes of standard objects will cause wrong alert
Wrong sim references in your static.ini:

**************
Object (1090)
buildings.House$wheel_001
Not found: MeshDead 3do\Buildings\ToW\wheel_001\mono_dead.sim
**************
Object (1115)
buildings.House$trough_002
Not found: MeshDead 3do\Buildings\ToW\trough_002\mono_dead.sim
**************
Object (1120)
buildings.House$berth_wood_001
Not found: MeshDead 3do\Buildings\ToW\berth_wood_001\mono_dead.sim
**************
Object (1121)
buildings.House$boat_001
Not found: MeshDead 3do\Buildings\ToW\boat_001\mono_dead.sim
**************
Object (1122)
buildings.House$boat_002
Not found: MeshDead 3do\Buildings\ToW\boat_002\mono_dead.sim
**************
Object (1133)
buildings.House$cistern_flammable_001
Not found: MeshDead 3do\Buildings\ToW\cistern_flammable_001\mono_dead.sim
**************
Object (1134)
buildings.House$detritus_2
Not found: MeshDead 3do\Buildings\ToW\detritus_2\mono_dead.sim
**************
Object (1135)
buildings.House$stolb_1
Not found: MeshLive 3do\Buildings\ToW\drova\mono.sim
**************
Object (1151)
buildings.House$Gate_for_stone_001_open_left
Not found: MeshDead 3do\buildings\ToW\fence\stonefence_001\stonefence_001_new\wicket_open_l\mono_dead.sim
**************
Object (1177)
buildings.House$Flag_ArmeeRouge
Not found: MeshDead 3do\Buildings\Pacific\Flag_ArmeeRouge\dead.sim
**************
Object (1386)
buildings.House$bucket
Not found: MeshDead 3do\Buildings\Egypt\village_stuff\bucket\dead.sim
**************
Object (1435)
buildings.House$ThaiPagoda
Not found: MeshLive 3do\Buildings\Burma\Pagoa_01\live.sim
**************
Object (1439)
buildings.House$FlagFrance
Not found: MeshDead 3do\Buildings\ETOFlags\Flag_France\dead.sim
**************
Object (1440)
buildings.House$FlagBurma
Not found: MeshDead 3do\Buildings\PTOFlags\Flag_Burma\dead.sim
**************
Object (1442)
buildings.House$FurnitureTreeLineW1
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1443)
buildings.House$FurnitureTreeBroad2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1444)
buildings.House$FurnitureTreeBouganvillea
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1450)
buildings.House$FurnitureTreeFlame_tree
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1451)
buildings.House$FurnitureTreeFlame_tree2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1452)
buildings.House$FurnitureTreeYellow
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1476)
buildings.House$BurmaPagoda_02
Not found: MeshLive 3do\Buildings\Burma\Pagoa_02\live.sim
**************
Object (1478)
buildings.House$RussiaKievLavra_kolokC
Not found: MeshLive 3do\Buildings\Russia\Kiev\Lavra_kolok\live.sim
**************
Object (1479)
buildings.House$AirdromeBarrelBlock1_2m
Not found: MeshLive 3do\Buildings\Airdrome\BarrelBlock1\mono.sim \\BarrelBlock1_2m\mono.sim
**************
Object (1482)
buildings.House$FurnitureSandbag_Wall2
Not found: MeshLive 3do\Buildings\Furniture\Sandbag_Wall2\live.sim
**************
Object (1483)
buildings.House$FurnitureSandbags_Round2
Not found: MeshLive 3do\Buildings\Furniture\Sandbags_Round2\live.sim
**************
Object (1489)
buildings.House$Housepacif6
Not found: MeshLive 3do\Buildings\Pacific\Big_house\live.sim
**************
Object (1490)
buildings.House$BambooHut
Not found: MeshLive 3do\Buildings\Pacific\BambooHut\live.sim
**************
Object (1491)
buildings.House$BambooHut2
Not found: MeshLive 3do\Buildings\Pacific\BambooHut2\live.sim
**************
Object (1902)
buildings.House$ThaiPagoda
Not found: MeshLive 3do\Buildings\Burma\Pagoa_01\live.sim
**************
Object (1905)
buildings.House$RussiaKievLavra_kolokC
Not found: MeshLive 3do\Buildings\Russia\Kiev\Lavra_kolok\live.sim
**************
Object (1906)
buildings.House$AirdromeBarrelBlock1_2m
Not found: MeshLive 3do\Buildings\Airdrome\BarrelBlock1\mono.sim \\BarrelBlock1_2m\mono.sim
**************
Object (1907)
buildings.House$AirdromeCrater
Not found: MeshDead 3do\Buildings\46\MGTrench\live.sim
**************
Object (1912)
buildings.House$Bunker7crater
Not found: MeshLive 3do\Buildings\Pacific\BUNKERG\dead.sim
**************
Object (1913)
buildings.House$46MGTrench2
Not found: MeshLive 3do\Buildings\46\MGTrench\dead.sim
**************
Object (1914)
buildings.House$GunPos_Square2
Not found: MeshLive 3do\Buildings\Pacific\GunPos_Square\dead.sim
**************
Object (1926)
buildings.House$FurnitureTreeBroad2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1927)
buildings.House$FurnitureTreeBouganvillea
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1933)
buildings.House$FurnitureTreeFlame_tree
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1934)
buildings.House$FurnitureTreeFlame_tree2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1935)
buildings.House$FurnitureTreeYellow
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (1951)
buildings.Plate$Catvillage
Not found: Mesh 3do\airfield\Cat\village\mono.sim
**************
Object (2153)
buildings.Plate$Wag_Asphalt3ParkingCorner
Not found: Mesh 3do\airfield\Wag_Asphalt3\ParkingCorner\mono.sim
**************
Object (2290)
buildings.House$FurnitureTreeBroad2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2291)
buildings.House$FurnitureTreeBouganvillea
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2297)
buildings.House$FurnitureTreeFlame_tree
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2298)
buildings.House$FurnitureTreeFlame_tree2
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2299)
buildings.House$FurnitureTreeYellow
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2314)
buildings.House$FurnitureTreeolive
Not found: MeshDead 3do\Buildings\Pacific\DeadTree1\dead.sim
**************
Object (2330)
buildings.House$receiver
Not found: MeshLive 3do\Buildings\Airdrome\receiver\live.sim
**************
Object (4024)
buildings.Plate$BlankFieldPlate
Not found: Mesh 3do\airfield\BlankFieldPlate\live.sim
Reply

You can pretty much ignore the "MeshDead" ones (object sholuld just disappear if destroyed).

I installed thes today to AAA sound mod 1 install as per read-me and got no issues.

I can only suggest checking for conflicts "Destruction mod" ? Duplicates of static.ini or anything in older "Files" folder. Any posts relating to this will be ancient!
Reply

@Fanatic Modder:

hi,

Are you verify if file exist in path:
Your_IL2FB_Path\Your_Mods_Path\3do\Buildings\ToW\wheel_001\mono_dead.sim (for example)

Perhaps, you may change your directory Mods between 4.08 and 4.09

Fully fonctionnal in 4.08m but not really tested in 4.09b

Regards.
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