22.01.2008, 07:48
Is it best to create a new folder within the MODS folder created by wrapper.dll for these mods ? Or can I continue to use the old one moved over when wrapper was installed ?
spud Wrote:The hardened trees are great, but I have another idea...
Take the palm trees. Add in a damaged mesh that is just the same palm trees. Have the tga for the damaged palm... have few fronds, kinda ripped up. If the TGA can have an alpha channel, make part of the trunk invisible. Instant stumps. Set the panzer a little lower than you have now.
Now you'd bomb and instead of there being NOTHING left, there would be stumps.
The other trees could use the winter version with the tga changed to brown from white.
tater
saunders1953 Wrote:fabianfred, one more thing. Do I need Lal_rone's destruction mod loaded too, or does yours incorporate his? Thanks.
spud Wrote:I tested this and it works. Since I could not find the palm trees, I pointed the DeadMesh (whatever it is called in static.ini) at an existinf destroyed building. I set the panzer to .15 and bombed them. Poof! destroyed buildings popped up where the trees had been.
If I can extract the palm trees, this WILL work. Note that the destroyed objects are indestructible anyway, so you will have a green tree, then a stump. For making the stump I would just delete the green in the tga and make an alpha channel.
Deciduous trees I could do now but the "stump" would be the winter tree.
tater