Posts: 362
Threads: 32
Joined: Jan 2008
Big thanks to you for this great mod, actually we got some soldier/infantry who are more human like and realistic, thanks again.
I really like the look of the new troops, but I am on UI v1.0 and cannot seem to locate where to put these. Is this only for the UI v1.1?
Thanks
Absolutely beautiful! This should really help movie makers with their close in shots of infantry! No more cheesy looking ghost men!
But tell me, what's the poly count difference between these and the old ones? Will this hurt performance any more than the old models for big infantry formations?
Great mod! I wold like to see the same, with the pilots meshes for all the planes. It dont should be a problem to preserve the uvw maps to fit with our templates.i Hope someone made that.
THX for the mod,
BTW, it woud be nice if someone post a good mission were the models are showed, fo those who dosnt have time now to enjoy with the FMB.
THX
FerretInTheDrinksCabinet
Guest
This is great, now I can land on a runway covered in a flock of sheep!
Since you have infantry and horses - how about a few cavalry?
Rgds
Ratty
what does it exactly do? how do we make it fight?
it is just... there.
standig in your maps making a stupid face.
no animation.
can you possibly make the infantry go to the tank or vehicle list and add properties to them like the aircraft properties style like
amount of infantry in the group (integers of 5 or 10)
type of guns they are using
type of military armor or clothing
skill level (how accurate they fire and how smart they are in avoiding gun fire)
and make waypoints for them so we can have like some kind of infantry and tank war. it'll be cool is you can do all of this. hope you can get some ideas.
the infantry mod des not require the FMBunlocked.
two completely different things.
you should ask about the FMBunlocked in another thread.