[MOD] Lockheed P2V Neptune *New Aircraft*
#16

Wow, fantastic ! This bird works fine in the QMB but I can't see it in the FMB. Maybe a line to add to the plane_ru.properties ?
Anyway, thank you very much Flakiten !

K
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#17

For "an old frankenplane" that looks sweet!! Thanks for putting it together gents! Excuse the pun.

Can't wait to take t out for a spin.
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#18

fantastic.. its just Deadly Big Grin
thank you Flakiten and all the AAA crew for bringing us this fine aircraft




respect

riffraff
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#19

Well, here I go AGAIN Sad I guess I'm just not samart enuff to install this aircraft. While I have installed many Mods and WIP's from this site, I have not been successful with all of them. Unfortunately, I do not have the brains for some of yer download installs. I am sure I am not the only one...lol. This site is NOT for dummies. The first dl that caused me problems, was the Miles Magister. After my idiotic attempt at installing it, my game crashed at 60% loading. I was able to undue everything, and then able to run my game. And now the Neptune. Game stops loading at 60%.....again. However, after trying to delete what I installed......this idiot is unable to run 1946, any longer. Can anyone help me???? Forget about telling me I shoulda made a copy before my install, as that is water that has already gone under the bridge. Also, is there an AAA book titled, " Installing Mods for Dummies". I'm sure a few of us would buy it.

X
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#20

Many thanks to all modders!

To Korrigan:
plane.properties entry:
P2V5_Neptune P2V-5 'Neptune' -> this you can edit, but without special characters!

Now only one urgent question:
when choosing Cockpit#3
which function has the possibility moving the reticle,
what can do with it?
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#21

XRAY, did you try to install the AC Installer 3.8? Because you can't get the game to work without itWink
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#22

I hope this is no violation of the AAA-Rules,
and when, Admins, please don't be cruel:

Here is a short mission where you can try to sink a dived german sub near Hawaii,
loadout is: 12xMk53 Charge + 16xHVAR Rockets

Static cameras will show the periscope of the sub....

*******************************************************************************
[MAIN]
MAP Hawaii/load.ini
TIME 8.0
CloudType 3
CloudHeight 1400.0
player UN_NN00
army 1
playerNum 0
[Wing]
UN_NN00
[UN_NN00]
Planes 1
Skill 2
Class air.P2V5
Fuel 100
weapons 12xMk53 Charge + 16xHVAR Rockets
[UN_NN00_Way]
NORMFLY 230337.34 5303.78 500.00 300.00 &0
GATTACK 249198.04 5608.75 500.00 300.00 0_Chief 1 &0
NORMFLY 257977.63 5582.04 500.00 300.00 &0
LANDING 264256.06 31313.98 0 0 &0
[Chiefs]
0_Chief Ships.SubTypeVIIC_Sub 2 0 2 1.0
[0_Chief_Road]
250353.94 6004.30 120.00 0 2 4.372777938842773
249386.63 5611.80 120.00 0 2 4.372777938842773
241653.25 2613.94 120.00
[NStationary]
[Buildings]
[StaticCamera]
250330 5981 20
249578 5703 20
249410 5608 20
249361 5611 20
249332 5589 20
[Bridge]
[House]
********************************************************************************

Hope you like it !
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#23

Big thanks For it and all the work of AAA and Flakiten , I have a small question where this plane was use ?
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#24

gerax44 Wrote:Now only one urgent question:
when choosing Cockpit#3
which function has the possibility moving the reticle,
what can do with it?

It
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#25

Perfect job, thanks! Confusedhock:
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#26

Zambarett Wrote:Big thanks For it and all the work of AAA and Flakiten , I have a small question where this plane was use ?

ABOUT THE NEPTUNE
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#27

Hello,

Just a simple questionl what is a frankenplane? Is it related in any way to Frankenstein? :-)
No seriously...


By the way how do you use those depth Charges??
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#28

mavyalex Wrote:Hello,

Just a simple questionl what is a frankenplane? Is it related in any way to Frankenstein? :-)
No seriously...

Yes, in fact.

It
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#29

wow that plane looks just like a static display at bnas. it sits behind a fence behind a shopping mall been there as long as i can remember.dont think many peaple even know its there anymore.there closing that base so ill try and get a photo to post up for you.
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#30

gerax44 Wrote:To Korrigan:
plane.properties entry:
P2V5_Neptune P2V-5 'Neptune' -> this you can edit, but without special characters!

It works, thank you gerax44

K
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