Hi agracier,
Your map looks beautiful; unfortunately I can not save missions in FMB. I belive this is a problem caused by objects needed by the map not being adequately defined in my "static. ini" file. I wonder if you could email me your "static. ini" file so i can check the differences with mine.
Regards,
JC
Yes reinstalled 1.1 several times...with patch...redid all.ini to & of course went over STD files to re -list new aircraft...ditto static file.Other new maps work including Grand Canyon & even the new Chaco map in S.America. I think I've installed all the structure ,airfield ,fortification,troop mods etc too...but these just refuse to Save this or Korea maps...
Could it have anything to do with QMT+1.1?
Agracier, I'm thinking - just thinking - that you probably used some of the new pacific objects that came with the 'Slot' or 'Thailand' map. It includes japanese and US barracks, flags, all manner of buildings you'd expect to find in a Pacific scenario (not necessarily tropical...)
Those who have problems saving on the Aleutians map : try installing the aforementionned maps if you haven't already, and see if that fixes anything.
If that doesn't work, search your MODS folder for the 'Destruction mod' and see if there isn't a static.ini file somewhere in there. If such is the case, try disabling it and see if that makes a difference.
That's how I managed to fix most of my saving issues with new maps. Some maps did work as I had the UI's static.ini, but any new objects I tried to add didn't work because the destruction mod's static.ini took precedence. Took me a while to figure this one out.
Cheers
Nico
Sorry, links are dead, can someone up load it aggain please?
Thanks!
Agracier, I must say I miss Adak, but this is a beautiful map. Thank you!
FINALLY! the new universal objects installer has got this map up & working for me..I musta had problems with something I did or dodn't install..see this for more info:
(The link is inoperative)
Great looking map, would like to see this come out of WIP so that it can be a part of future updates. As it is a WIP I'm sure you are finalizing things so I wanted to note that there are a few minor details that I have seen right off; at the land base in Dutch Harbor there is a Hickam Field Gate on the South East side of the field and several Quonset hangers that appear doubled. The Land and the Water at the south edge of the harbor are not at zero so it seems to go uphill as seen by the stairstep effect of the docks there, this is also seen at a few places around the bases in other parts of the map where you can see "under" the mountains. Other than those little details it's pretty "cool". 8)