09.12.2007, 08:43
well i have got both GIMP and photoshop but i used gimp
i re-extracted map_h and overrighted it and stiil the sam error
i re-extracted map_h and overrighted it and stiil the sam error
lowfighter Wrote:I was talking about the fact that looking at an airfield painted area, you have limited hint where the runway and parking places are. So when you try to add new textures to the airfield area it's mostly trial and error work, I think I had to start the game some 5-6 times just to adjust the different texture I placed around one of the parking places.
About textures and colours: all colours are with R=G=B and
RGB=0 coresponds to lowland0
RGB=1 corresponds to lowland1 etc
So you have the folowing:
RGB=0-3 lowland0-3
RGB=4-7 midland0-3
RGB=8-11 mount 0-3
RGB=12-15 country0-3
RGB=16-19 city0-3
RGB=20-23 airfield0-3
RGB=24-27 wood0-3
RGB=28-31 water0-3
So just clicking somewhere on a map you know what region it belongs to.
RAF_Leigh Wrote:
i still get this mabey theres something missing in my load.ini but i dunno it was the one that i extracted from the .sfs files
RAF_Leigh Wrote:all.ini
RAF_LHawaii RAF_LHawaii/load.ini
file list
maps/RAF_LHawaii/actors.static
maps/RAF_LHawaii/ed_m01.tga
maps/RAF_LHawaii/ed_m02.tga
maps/RAF_LHawaii/load.ini
maps/RAF_LHawaii/map_c.tga
maps/RAF_LHawaii/map_c.tga_table
maps/RAF_LHawaii/map_F.tga
maps/RAF_LHawaii/map_h.tga
maps/RAF_LHawaii/map_T.tga
maps/RAF_LHawaii/texts.txt
maps/RAF_LHawaii/tile.mat
maps/RAF_LHawaii/tile.tga
Quote:all.ini
RAF_Hawaii hawaii/raf_load.ini
file list
maps/hawaii/raf_load.ini
maps/hawaii/raf_map_c.tga
...
vpmedia Wrote:I'd do it this way:
Quote:all.ini
RAF_Hawaii hawaii/raf_load.ini
file list
maps/hawaii/raf_load.ini
maps/hawaii/raf_map_c.tga
...
vpmedia Wrote:I only assumed if you change a line in the load.ini
from
[MAP]
ColorMap = map_c.tga
to
[MAP]
ColorMap = RAF_map_c.tga
that it will work.
If not sorry...but my point is to work in the same folder and maybe then it will load.