New Hangar Pack
#46

I don't care, pretend theyr'e breeze blocks or something!.. Cracking job mate!
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#47

That is not brick ... but parpen. Scale texture is good. Additionnaly, if I reduce scale texture, the wall will be a pixels mush !! :?

The next one :

[Image: hangar43.jpg]
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#48

Really really good!

Some inspiration for you:

[Image: Hangar.jpg]
Camouflaged Hangar.
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#49

Very nice photo !! THX !
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#50

Lal just a question ... are all your buildings going to work with the 4.08 or they are just made for the new 4.09 version of the game?

Just to know if i can start to prepare a good map for my Gobbo's ... Big Grin

Thanks a regards Smile
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#51

there is a mod that let's you use 4.09 content over 4.08... it shouldn't be a problem.
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#52

I don't know ... but I think that it will OK, because I bring into this MOD all 3D files.
I hope YES.
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#53

Lal_Rone, when the issue?

You are a myth :mrgreen:
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#54

I will try to create a very little hangar with the same pattern camouflage like the last ones. And I want to add a new serie of them with new camo.

That's all ! ... I think !
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#55

PLEASE POST IN CORRECT SECTION!
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#56

Sorry ... :?
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#57

I add a new little hangar with the same camouflage :
[Image: hangar44.jpg]


And I add a new serie of the same hangars with a new camouflage type :
[Image: hangar45.jpg]
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#58

Outstanding work Rone! Confusedhock:
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#59

Let's go to the PACIFIC !!!

Palms shelter :
[Image: hangar46.jpg]

A big rusty hangar ... burning by very oceanic salt : (WIP, not finished)
[Image: hangar47.jpg]
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#60

Very nice, though I have an idea, what about trying to use alpha channel for the palm shelter, especially around the outline to give it a more realistic look? would that possibly effect the shadow cast by it, as well? Would be a very cool effect, IMO.
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