Like this
[game]
Arcade=0
HighGore=1
mapPadX=0.6689453
mapPadY=-0.046875
viewSet=33
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SubTitlesLines=5
HakenAllowed=1
ClearCache=0
TypeClouds=1
Wait wait wait, do I have somekind of eye problem, or did I already discovered different levels of clouds?
LEVELS 2
LEVEL 0
F_UP 100.0
F_DOWN 5.0
F_SIDE 25.0
F_DIR 1.0
DENSITY 4
K_THIN 0
END_LEVEL
LEVEL 1
F_UP 500.0
F_DOWN 2.5
F_CEN 0.0
DENSITY 4
K_THIN 0
K_FADE 0.7
END_LEVEL
So we can have two type's of clouds. Let's give it more levels :3
So what exactly specifies the cloud height?
I've tweaked it so the F_UP is 1250, but the clouds are now spawned on the ground aswell.
HG; Are you able to get Cannon's Channel map to load and run without S3TC? I have a 1G card and I still can't get it to load without S3TC. I get the old "paratroop" error.
Well those mods are not really working for me.
We can specify the clouds height without java, yes?
These numbers are not in meters but in multiples of something.
Try to increase a bit the numbers in steps by 1.
santobr.
Well, with values of 100 they are really higher just like I wanted.
But it's in Hazy weather, when in Thunder - it also spawns clouds on the ground.
Anyway I'm now looking at the cloudata.cld file
I believe that those are coordinates of different cloud "squadrons"
What do they refeer to?
Example:
[Field5.clo]
//13
60.093960 115.707039 0.000000 0.798636 0.601815 0.000000 1.510000
122.653648 101.310417 0.000000 0.991445 -0.130525 0.000000 1.160000
167.031784 73.878197 0.000000 0.997564 0.069760 0.000000 1.000000
25.129169 -87.527023 0.000000 0.147808 0.989016 0.000000 0.925930
129.755280 186.672913 0.000000 0.961262 0.275635 0.000000 1.040000
-170.250046 -141.182831 0.000000 0.453992 0.891006 0.000000 1.380000
-116.695770 -67.168556 0.000000 0.882949 0.469469 0.000000 1.000000
-28.305611 77.705879 0.000000 0.866026 0.499998 0.000000 1.380000
-139.988083 175.841187 0.000000 0.771625 0.636077 0.000000 1.460000
-101.669907 17.268579 0.000000 0.777148 0.629318 0.000000 1.000000
-83.739548 -107.556976 0.000000 0.522496 0.852642 0.000000 1.310000
107.232483 30.947390 0.000000 0.819148 0.573582 0.000000 0.900900
-36.784321 -20.113991 0.000000 0.843390 0.537303 0.000000 1.172410
Those aren't XYZ values, so what is it? I think this way it will be easier with creating supercells.
Could someone explain this?
And to what is this corresponding to -
[Field5.clo]
//13