28.03.2009, 15:44
What's wrong with the in game VIC formation...?
certificate Wrote:What's wrong with the in game VIC formation...?
ojcar Wrote:Hurricane I aren't in Vic formation because they are included in game as Finish and Romanian planes. Finish didn't use the Vic
andqui Wrote:this mod is fantastic, though I am having one issues.
1. Occasionally the AI fighter-bombers don't even hit the ground targets. I hear "target sighted, attacking, etc.", but they just keep flying to the next waypoint at altitude, ignoring the target. If they have bombs they drop them early. One mission I have found that this allways happens is the first mission of the "battleaxe- hurrican pilot" campaign, found in the mods section of mission4today. On that one, three Hurricanes are to strafe torpedo-boats. Upon reaching the ground attack waypoint, the ai flight leader turns away and heads for the next waypoint. It happens every time you fly the mission.
hopefully providing a repeatable example can help.
2. strafing pullout is too low, but this has allready been mentioned.
thanks
andqui Wrote:andqui Wrote:this mod is fantastic, though I am having one issues.
1. Occasionally the AI fighter-bombers don't even hit the ground targets. I hear "target sighted, attacking, etc.", but they just keep flying to the next waypoint at altitude, ignoring the target. If they have bombs they drop them early. One mission I have found that this allways happens is the first mission of the "battleaxe- hurrican pilot" campaign, found in the mods section of mission4today. On that one, three Hurricanes are to strafe torpedo-boats. Upon reaching the ground attack waypoint, the ai flight leader turns away and heads for the next waypoint. It happens every time you fly the mission.
hopefully providing a repeatable example can help.
2. strafing pullout is too low, but this has allready been mentioned.
thanks
#1 has happened to me several times in several different missions. Anybody else having this issue?