Browsing through all the maps trying to find anything that might be useful for channel front activity. I always found the Finnish map unsuitable because of all the islands and inlets. What about greening the MT map if nothing else is suitable? I might have a wee go at this myself if noone else wants to. It's new to me though. The 2 Islands could represent the coast of Britain. I know that sounds ridiculous when the Gulf of Finland seems a lot better but those thousands of Islands just kill it for me.
If only we could have a completely new map or a hybrid that would do for the Channel.
Hi Zo, thanks for appreciation! Although in vacation I check the developments here of course, and nice they are. Only I don't take active part yet. As for "command", I can't do that, but you manage it anyway VERY well so all is fine. Though it would be nice if all other members who know the stuff jump and help a bit to release a bit the preasure on you!
To go back on topic, do you know what the "2" means in some texture assignments like in:
land/summer/mount.tga,2
I have no idea, might be a colour setting, or what?
some nice NF schemes for F6F, F4U, P 38, Mossie, Beau, 110, Hurri....etc for the skinners to keep busy with now 8)
(ive already got some NF Beau skins, one of em a nice Cunningham NF Beau)
Thanks, but I have 2 problems :
1. I don't knom how modify static objects (houses, trees, bridges, runways) to transform them in winter version. Is Someone know how do this ?
2. I would like to erase some aiports because their localisations aren't historic. Is it posssible ? I could accept a alternative solution : substitute runway's texture by grass texture to conceal the base ...
Ahaaaa, thanks R One for the discovery!
About changing the objects to winter:
set in load.ini:
CAMOUFLAGE = WINTER
The runways, parking places etc will still remain green...