help please, trying to make water in settings more realistic
#1

i am trying to make landscape detail "PERFECT" i used to be able to do that before, but now i can't do it anymore, so any ideas to help me would appreciate me Smile
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#2

could u tell us what u can't do?


Is it greyed out? or does the game go funny?
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#3

the water is kinda blue and grey, also i dont see any waves. Cry
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#4

i got the same problem. Sounds to me like we both need new graphics cards.........Or a miracle :?
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#5

you search to have that?
[Image: il2fb2007112623055184uf0.jpg]
or that?
[Image: il2fb2007092222203235cz6.jpg]

place water to 4 in the conf.ini (and maybe buy a better video card)
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#6

the first one, and where do i find that i have been allover, is it at the bottom?
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#7

If you want to kill your PC, use these (my) settings in the conf.ini. With this you have selfshadowing effects, perfect water and quite everything the shiniest way IL2 can deliver.

Runs smoothly on my S939 3200+, 2GB DDR2, 7800GT system, only during ground attacks with heavy bord cannons the FPS drops below 20.

It is the last or second last passage called "Render_OpenGL" (sometimes there is a small section [DGen] in the very end)
Code:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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#8

I love the same but will it need a new graphics card?

I have a ATI X1300/X1500 256MB at mid rate.

Tried putting the water settigns on 4

Nothing still the same

Put effects on 2 now wow!
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#9

i have AMD 3500 overclocked, 3 gbram, 7600gs, do those things again again still stays the same
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#10

ATI cards will only go up to Water=2
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#11

Well changed it to Opengl it worked!

But then FPS was too slow

mummmm, can i have some more RAM plz?

only
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#12

[quote="PLR_Cipher_UK"]

mummmm, can i have some more RAM plz?

only
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#13

If you need RAM, buy it right NOW. The prices for RAM are incredibly low at the moment, but that surely won't stay for long this way.

The most hardware-consuming change on stronger PCs is Effects=2

As soon as there appear many effects, like when you are attacking ground targets with a spitfire with masses of small calibre weapons, your fps will drop below 10 rapidly, as the engine calculates every single shadow effect each smoke cloud creates on terrain, on itself, on other nearby smoke clouds etc.

These effects look awesome on big explosions or especially water explosions, but kill your smooth running PC during ground attacks. Check it out in a small mission if your PC is fit to run it smoothly.

And of course it is always advised to use OpenGL and not DirectX.

In short you can say OpenGL offers better graphics while consuming less perfomance, and allowing some shader effects (water=4) which are impossible with DirectX.

The effects described as "nvidia-only" do usually also run on ATI, but sometimes they don't run if you hav old graphic drivers or an ancient ATI graphic card.

@Gentle: Startup il2setup.exe and make sure you have selected "OpenGL"! Then go to your conf.ini, search for the [Render_OpenGL] paragraph and change the settings as wished.

Could you also please post your system specs?

And can any moderator move this thread, as it clearly doesn't belong here?

Greetings Senshi
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#14

you may also benifit from overclocking your graphics card, and to do so, try using Nvidia's Ntune. Its rather handy - and safe. Will not allow you to over-boost the bugger pass what it can handle.

This will allow you that extra bit of grunt with this sort of thing. I'm using a 7900, and overclocked, running perfect settings its just fantastic. Although there is a catch with Overclocking...

make sure you have PLEANTY of power available (like a decent PSU, over 450-500 watts min. for example) and the other is; cooling. Make sure there is enough airflow.

The Nvidia 7 series really go off when you give them a little extra boost Wink
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#15

I know a good webby for RAM etc, But rember you could get 3GB of ram for
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