Hilly Normandy -my new WIP
#61

... no way i can do that ... for dover i used as crispy tool as it gets. Sharpness determine how slope it gets . Sorry

Z
Reply
#62

Roger! :wink:
Reply
#63

You should let us use 1 of those hilly maps to have great fun with those huge mountains 8)
Reply
#64

BF-109 F4 Wrote:You should let us use 1 of those hilly maps to have great fun with those huge mountains 8)


... i don't really understand what you mean .... maps are available for two weeks now ... and you can use them all, heck you can even mod them if you find a way to improve them .

look for them in mod download section Big Grin


Z
Reply
#65

fly_zo Wrote:... no way i can do that ... for dover i used as crispy tool as it gets. Sharpness determine how slope it gets . Sorry

Z

I seem to recall that on one of the Russian maps there is a long sheer-edged canyon or flat sided ravine. I haven't flown along it for years and can no longer remember on which map it is - you have to search hard for it, as it's a sort of 'easter egg' - but someone else might know what I'm referring to and where to find it. It was discussed on the Ubi board years ago as it's quite startling.
Anyway, assuming it can be found you might be able to use the same technique for the vertical white cliffs. This is definitely already in the game - just wish I could be more specific as to location, sorry. Cry

The other thing that occurs to me is that on some of the early desert online maps one can literally fly off the edge of the map - elevation suddenly falls away to a uniform flat plain. Any way of using that to replicate a vertical cliff face? Just thinking aloud... :wink:
Reply
#66

Username Wrote:
fly_zo Wrote:... no way i can do that ... for dover i used as crispy tool as it gets. Sharpness determine how slope it gets . Sorry

Z

I seem to recall that on one of the Russian maps there is a long sheer-edged canyon or flat sided ravine. I haven't flown along it for years and can no longer remember on which map it is - you have to search hard for it, as it's a sort of 'easter egg' - but someone else might know what I'm referring to and where to find it. It was discussed on the Ubi board years ago as it's quite startling.
Anyway, assuming it can be found you might be able to use the same technique for the vertical white cliffs. This is definitely already in the game - just wish I could be more specific as to location, sorry. Cry

The other thing that occurs to me is that on some of the early desert online maps one can literally fly off the edge of the map - elevation suddenly falls away to a uniform flat plain. Any way of using that to replicate a vertical cliff face? Just thinking aloud... :wink:


.... jup man, but problems occur when water is near .... it tends to lift bottom of the land ...
Reply
#67

OK. The only other thing I've seen here that might help with cliff effects is this:

[Image: 2.jpg]

Its almost vertical - I wonder if it could be scaled down in height and extended horizontally? Of course, if the water causes a problem that's out too... Cry
Reply
#68

... this is screenie from Bee if i remember right .... see how it isn't vertical near ground.... trust me m8 i tried it all .... even pyramids :

[Image: pyramids_03.jpg]

[Image: hilly_normandy_joke.jpg]
Reply


Forum Jump:


Users browsing this thread: 5 Guest(s)