... ok guys, i don't have time to try it properly until tonight so ... well see
@Lowfighter: my specs are: prescott 3.0; 2Gb ram; nv7600gt ;audigy2....
Z
For saving changes you have to create folder maps in your Il2 folder, for example
g:/Il2/Maps
In Maps folder you have to make folders for each of the map you are working with.
example:
g:/Il2/Maps/net1summer
Now you go to FMB and work with net1summer map, after you make all changes save what you have done. Result of your changes will be in g:/Il2/Maps/net1summer
With those files you work like with any other mod files, you have to move them into files folder and make necessary changes in filelist text.
For work on new maps you can make empty actors.static file in notepad and than add things in FMB.
That's works for me so it should work for everybody else too.
FC
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Dang, I was asleep while all this happened. Am I too late to try this?
FC: If you have an empty actors.static file, the game will not let you save your mission and you will not be able to fly on the map.
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Why do these things always turn up just before lights out?! :?
I'd lik to try too if I may :wink:
The thing is fabulous! Spent 2 minutes changing the face of a rock wall on guadalcanal. Insted of one rocky texture as with the original, made a checkerboard of 4-5 textures, looked miles more natural and more mountain-like.
Could open besides Okinawa and Moskow. Couldn't open Kyushu.
Imposible, sorry CKY, didn't save anything just played around.
During this play I got an idea: if I tried to load Stalingrad map the game crashed. So I came out and did one thing: deleted all text in actors.static. Then I loaded againgame, and then Stalingrad map loaded fine. So it's actors.static who's giving trouble with bigger maps. Still, till some fix, you can still use this marvelous invention for doing precision adjustments about terrain height and texture placement.
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You can make elevation adjustments and texture maps with it?
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