12.01.2008, 12:53
Hi all,
Not sure if this is something everyone already knows or not, but just in case, I thought I'd mention my 'discovery'.
It's nice that you can have different default skins for summer and winter, but I also wanted to have different defaults for desert maps.
So, I did a bit of experimentation and I've managed to sort it.
I created a 'desert' folder in the files/3d0/plane/ etc folder (beside 'summer' and 'winter') and placed the correct files for a desert skin. I then added the correct lines to the filelist.
Then I opened the load.ini file for a desert map. I tried it on VP's Sands of Time, since I could access that one. Near the top is an entry for 'Camoflage = SUMMER'. I changed SUMMER to read DESERT.
Then, when I loaded up the map default skins would show a desert scheme if I had added the folder, and would then display their normal summer scheme on other maps.
I'm well chuffed Of course, everyone might know this already, but still, I'm chuffed
Joe
Not sure if this is something everyone already knows or not, but just in case, I thought I'd mention my 'discovery'.
It's nice that you can have different default skins for summer and winter, but I also wanted to have different defaults for desert maps.
So, I did a bit of experimentation and I've managed to sort it.
I created a 'desert' folder in the files/3d0/plane/ etc folder (beside 'summer' and 'winter') and placed the correct files for a desert skin. I then added the correct lines to the filelist.
Then I opened the load.ini file for a desert map. I tried it on VP's Sands of Time, since I could access that one. Near the top is an entry for 'Camoflage = SUMMER'. I changed SUMMER to read DESERT.
Then, when I loaded up the map default skins would show a desert scheme if I had added the folder, and would then display their normal summer scheme on other maps.
I'm well chuffed Of course, everyone might know this already, but still, I'm chuffed
Joe