Request for Balloons and Dgen fix
#16

Looks easy!

Code:
[BarrageBalloon_600m]
Icon         antiaircraft  // FIXME: use 'balloon' instead

Height 600
RopeSegLength 200

MeshBalloonSummer       3do/aeronautics/barrageballoon/live.sim
MeshRopeSummer          3do/aeronautics/rope200/live.sim
MeshAnchorSummer        3do/aeronautics/barrageanchor/live.sim
MeshAnchorSummerDamage  3do/aeronautics/barrageanchor/live.sim  // FIXME: need damaged


Code:
[ObservBalloon_30m]
Icon         antiaircraft  // FIXME: use 'balloon' instead

Height 30
RopeSegLength 30

MeshBalloonSummer       3do/aeronautics/observballoon/live.sim
MeshRopeSummer          3do/aeronautics/rope30/live.sim
MeshAnchorSummer        3do/aeronautics/observanchor/live.sim
MeshAnchorSummerDamage  3do/aeronautics/observanchor/live.sim  // FIXME: need damaged

In the barrage balloon change: 3do/aeronautics/barrageballoon/live.sim to 3do/aeronautics/observballoon/live.sim

Done. Note that we can set the cable length, too! A text edit. The tga edit will be easy once it's converted, too. Erasing teh + is something even I could do Big Grin
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#17

tater i see you posting here all the time, plus over at subsim.

dont you ever work?


Big Grin
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#18

Heheh. I try to avoid it when possible. Actually, this has displaced my SH4 modding. I was waiting for S3D to do 3d anyway, for stuff I want to do. Needed a break, too.
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#19

Swapping the balloons works fine, it's a joke to do. Really really trivial. I think cloning it would be easy, too.

At the same time, I told the technics.ini that one of the tarin wagons was a factory building. Presto, instant factory building that you can select red or blue side. On damage still says train car destroyed, however, so it doesn't help.
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#20

Can someone please point out exactly where I can find the texture files and their names for the balloons!?

Thanks!
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#21

... can't believe someone still have cross on it , it is such an old mod ...

look for it (files needed) in aeronautics folder ( extracted sfs files )

[Image: obs_baloon.jpg]

reg
Z
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#22

Hi fly_zo: sure for you is plain and old matter, but I'm at a loss, since I don't have any dir named aeronautics in my install
....

:???:
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#23

Sir_Galahad Wrote:Hi fly_zo: sure for you is plain and old matter, but I'm at a loss, since I don't have any dir named aeronautics in my install
....

:???:

well, judging by your question i was under impression you are asking for original files ... so you can mod them , right ?

So to get a hold of all ( well , most of them anyways) original game files get sfs extractor ( + recent filelist.txt) and extract all your XXXX.SFS files (game root) to some temp(working) folder . You'll get original files and proper files/folders structure when done .

sfs extractor is available in our modding tools forum section .... you can get tga converter there as well so tga's would be editable in any graph. editor .

reg
Z
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#24

Thanks fly_zo, I'm beginning to see what you mean!
:wink:
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#25

Sir_Galahad Wrote:Thanks fly_zo, I'm beginning to see what you mean!
:wink:

any time Big Grin

if run into some problems feel free to PM me ...

reg
Z
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