09.11.2007, 17:08
http://jonesoft.jaennahre.com/
You install this into the Il-2 root directory. Run it. It makes a MODS folder inside. As long as the mod is in the format like the basic sound mod---a mod folder, with the files in the appropriate Il-2 file structure inside, the program swaps in the mod files, and actually keeps a copy of the unaltered stock files (names changed).
When you first run it, under tasks, you can also create a snapshot of the stock file system. Do this.
Then, you drop the mod into the MODS folder. For example, I unzipped the basic soundmod, and simply put the folder it created into MODS.
I just did it with the base sound mod, and it works fine. Other mods can be added on top, and removed/added at will from within JSGME.
This is like the switcher, but it's generic to ALL mods, you can switch various mods in and out. For example, 3 mods alter the same map different ways. Throw em all in MODS, then turn on the one you want, and run the game.
tater
You install this into the Il-2 root directory. Run it. It makes a MODS folder inside. As long as the mod is in the format like the basic sound mod---a mod folder, with the files in the appropriate Il-2 file structure inside, the program swaps in the mod files, and actually keeps a copy of the unaltered stock files (names changed).
When you first run it, under tasks, you can also create a snapshot of the stock file system. Do this.
Then, you drop the mod into the MODS folder. For example, I unzipped the basic soundmod, and simply put the folder it created into MODS.
I just did it with the base sound mod, and it works fine. Other mods can be added on top, and removed/added at will from within JSGME.
This is like the switcher, but it's generic to ALL mods, you can switch various mods in and out. For example, 3 mods alter the same map different ways. Throw em all in MODS, then turn on the one you want, and run the game.
tater