QMBPlus

Here ya go, malone:
http://files.filefront.com/QMBMinusZIP/ ... einfo.html
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Muchos gracias, muchacho!!!
Big Grin Big Grin Big Grin Big Grin Big Grin
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Will there be a future release of QMBPlus with FMB switch? Since I've heard nothing on this for some time thought I'd asked :?
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Jabo Wrote:Will there be a future release of QMBPlus with FMB switch? Since I've heard nothing on this for some time thought I'd asked :?

There will be new version of QMB in March, at the moment I'm working on Ships mod, when this is finished I'll make new QMB.

FC
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That's great! Waiting entusiastically to it. Big Grin
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FC Wrote:QMBPlus is out, link can be found here:

http://www.acompletewasteofspace.com/mo ... 042#228042

Added support for 4.09 maps. Slovakia ,as new best, is added as one of the default maps, in fact it's in the first place so you will be able to find it easily. It have full set of missions.

MTO and Bessarabia are added as Custom maps and both have only Target None mission for red and blue.

B'n'Z option from previous version is removed in QMBPlus. It is replaced with fully customizable altitude advantage and disadvantage. You can use some of preset altitude differences or type any altitude you want.

FC

Great Mod - Thank you.
However I now found one Bug with the original Coral Sea-Map: The Landing-waypoint doesn't follow anymore the movement of my home-airbase-carrier.
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FC Wrote:QMBPlus is out, link can be found here:

http://www.acompletewasteofspace.com/mo ... 042#228042

Added support for 4.09 maps. Slovakia ,as new best, is added as one of the default maps, in fact it's in the first place so you will be able to find it easily. It have full set of missions.

MTO and Bessarabia are added as Custom maps and both have only Target None mission for red and blue.

B'n'Z option from previous version is removed in QMBPlus. It is replaced with fully customizable altitude advantage and disadvantage. You can use some of preset altitude differences or type any altitude you want.

FC

Great Mod - Thank you.
However I now found one Bug with the original Coral Sea-Map: The Landing-waypoint doesn't follow anymore the movement of my home-airbase-carrier.
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Yeah and in some maps whith ground attacking missions, the aircraft don't attack their targets.

I noticed this even on Smolensk!
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Hello, I wanted to make a request to FC,
Could not be put on your MOD an option to choose between eg dawn, afternoon, evening and night???
Would be the only thing that will be required to be perfect :wink: :wink: :wink:

Anyway, thank you for such an excellent job FC
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Down on the right, there you can set the hour you want your mission to take place, that's not an option of QMB plus, that's IL-2 standard since it exists! :wink:
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I am totally stupid, 2 years playing this and never thought that this served to change time Confusedhock: :oops: :oops: :oops: :oops: .

I thought it worth to fix the duration of the mission, 12 minutes, 20 minutes ..... I chose to and never try....



Forgive me for my stupidity and my poor english :oops: :oops:
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Thanks a lot, this is really a great mod. Big Grin
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great job..ty..now i can pactice on my B n Z's Big Grin
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berserker1701 Wrote:I am totally stupid, 2 years playing this and never thought that this served to change time Confusedhock: :oops: :oops: :oops: :oops: .

I thought it worth to fix the duration of the mission, 12 minutes, 20 minutes ..... I chose to and never try....



Forgive me for my stupidity and my poor english :oops: :oops:
Nothing to worry about, berserker, many of us are still discovering new things in this sim, seven years down the line. At least now you can see how cool IL2 looks at those times of day: dawn, dusk, etc. Always a stunning time to be in the air.
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Hi FC,

This looks to be really nice mod! I just downloaded it last night, though, and only had time to try one mission, which I saved, and then got the dreaded "wtrong target" notice. I know that is discussed in this thread and the readme in some detail, so I'm not asking about that. But because the install instructions are a little sparse, I want to make sure I did it correctly. I have 2 questions:

Q1: The "files" folder goes into the IL2 root "Files" folder, not the MODS "file" folder (per Mr. Jolly's advice, I didn't rename that one to "basic" or whatever), right?

Q2: Where do the tga's go? I dumped them with the Files folder into the root's File folder, but for good measure, I also threw them into the MODS file folder.



Thanks!!
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