Investigating Bf109E4 visual damage modelling *pics*
#46

Way to go Canon!!! Smile

That's definitely more realistic, that sort of skin damage would be caused by an exploding cannon round (big hole in the center and radial smaller holes of splinters), now it's a matter of getting all proportions right.
What we have now is not a 3d damage model (some planes do have it, but not all), what we can do here is working on the cosmetics so that a 2d skin file would look more realistic.

Now to make this one must consider the ballistics within bullet hits.

Average machine gun bullets would be armor piercing or incendiary, and the damage to the aircraft skin would generally be a hole surrounded by a metal depression and paint chipping (yes, just like those stickers u can buy..). Depending on the impact angle, bullet holes would look like this on a P-40 wing

[Image: p-40_bullet-hole.jpg]

or like this

[Image: 53027427uv5.jpg]


note the size of the holes on the last one, it says it's a 1940 shot, so in theory that would be .303 machinegun damage, but considering the size of the holes and the dispersion I doubt so (maybe a night fighter with cannons?)


another important parameter is caliber and rate of fire, have a look at this A-10

[Image: 109862.jpg]

this one is the damage caused by a small caliber/high rate of fire machinegun (probably groundfire, considering also the impact angle) and to me this is how a riddled Me109E would have looked like, since its main opponents of the time, RAF fighters and I-16s, had small caliber and high rate of fire machineguns.

My conclusions are:

light damage TGA: a mixture of the damage we see on the A-10 together with "scratch holes" like we see on the P-40 wing.

heavy damage TGA: a mixture of the huge holes we see on the german fuselage and the flak damage picture I posted above and that Canon used as inspiration.

I would avoid smoke/oil stains and streams, they look too cartoonish I think, but I hope someone can prove me wrong with its skills!




@ Bee: AFAIK there should be two TGAs, one for the light damage, one for the heavy damage, right?[/img]
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#47

Wasnt that the A-10 that had one of the engines ripped off?
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#48

CKY_86 Wrote:Wasnt that the A-10 that had one of the engines ripped off?

from wikipedia


http://en.wikipedia.org/wiki/Kim_Campbell_%28pilot%29

Cheers!

Alex
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#49

bump

Canon, any news on this project mate? Smile

Cheers!

Alex
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#50

It's sort of on hold at the moment as I press on with my English Channel map Smile
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#51

Canon could u please hand me the tgas? I'd like to give it a try as well, I have reinstalled Photoshop lately and I'd like to see if I still have the good ol' model painting skills ;-)

Cheers

Alex
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#52

Alex T. Wrote:another important parameter is caliber and rate of fire, have a look at this A-10

[Image: 109862.jpg]

this one is the damage caused by a small caliber/high rate of fire machinegun (probably groundfire, considering also the impact angle) and to me this is how a riddled Me109E would have looked like, since its main opponents of the time, RAF fighters and I-16s, had small caliber and high rate of fire machineguns.

I do not think this damage is small arms, rather that is from a missle hit and shrapnel from the warhead. You could not achieve that density of small caliber rounds unless the aircraft was stationary. Remember that missles also have proximity fuses, they do not have to physically hit the aircraft to detonate.

SB
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#53

yes, I think u r right, it could well be a missile debris impact. Still, the damage distribution done by a high rate of fire machine gun like the russian one would look quite similar to this IMHO Smile
It would be nice to have a post with all the aircraft damage picture we can find, to use as reference, don't u guys think?
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#54

Alex T. Wrote:yes, I think u r right, it could well be a missile debris impact. Still, the damage distribution done by a high rate of fire machine gun like the russian one would look quite similar to this IMHO Smile
It would be nice to have a post with all the aircraft damage picture we can find, to use as reference, don't u guys think?

Sure would help to have photos from that era...of course. You may want to search the SIMHQ IL2 archives for photos on this subject. It has been covered before and other folks have already posted photos there representing select types of damage. I don't know how the game engine models angle of entry...but that has a significant effect on visible tears in the skin of the aircraft

SB
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#55

[Image: ju88c.jpg]
[Image: 42-7510,%20El%20Lobo%20wo%20tail%20turret%2020Dec43.jpg]
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#56

Lo0n Wrote:Any new pics of the improved vis damage layer? would love to see all the aircraft getting the level of detail seen...


BUMP
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#57

Would you like me to clean it up...?
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#58

Good idea. Idea
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#59

Done 8)
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#60

MAJOR BUMP Big Grin
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