A Firey Spitfire Sunset
#1

Almost 0% Il-2, I'm afraid. Hopefully I'll be working with higher quality stuff from a new PC in the near future.

[Image: Spitfirey2.jpg]
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#2

whether it is IL2 game or not, it is a wonderful pic!
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#3

The aircraft are pretty much it. The background is scratch made and most of the lighting is Photoshop magic.


Glad you like it. Big Grin
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#4

Very good picture Big Grin

So, planes are from IL2? Then you have done very nice lighting on them.
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#5

The only IL-2 resource used...

[Image: spitclear2.jpg]

:lol:
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#6

Very nice, M8! Big Grin
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#7

nice
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#8

Very nice!
...and you made the background from scratch? Good job, m8!!!
Big Grin Big Grin Big Grin
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#9

How does one go about creating such beautiful backgrounds? I never find the perfect background for my pictures.
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#10

Arrow Superb Big Grin
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#11

Thanks all!

@rigamortiz - It takes a degree of luck, but for this particular job, because I felt lazy, I used a set of cloud-shaped brushes, careful layer manipulaton (think hard light, gaussian blur overlay, etc), and the smudge tool to add some highlights. I'll be honest... when I started, it was looking horrible, but the more you tweak it and the more layers you experiment with, the better it turns out. When I'm NOT lazy, I'll hand-draw the clouds (more or less requires a pen tablet) >

1) Block in the basic shapes... standard round brush, 90% hardness, pen pressure = opacity
2) Block in shadows using new layer
3) Block in highlights using new layer
4) apply mid-tones to original layer using a softer brush
5) using the smudge tool, attempt to shape the clouds realistically.
6) apply thin white highlights, and a blurred, low opacity copy-layer as a "glow."


It varies from job to job, and it's no science. My hand-drawn clouds are still really very poor. Choosing colors for anything but big white CU's can be very difficult.


Cheers.
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#12

Hand-painted clouds might look like one of these two cu's:

[Image: cloudstudy.jpg]

There are about 6-8 layers per cloud... A base layer of medium value, a shadow layer, a highlight layer, a glow layer, a scattered particle layer (little bits of cloud hangin about the main piece,) and a sharp edge highlight layer. The trick is creating a convincing mix of material that looks like a real sky... there's almost never a sky full of one type of cloud. When in doubt, use real pictures as reference.
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#13

Wow, cheers for the tips! Sorry, I completely missed this thread, and only just realised when I was browsing through. Thanks so much, I'll definately have to give it a go! :lol:
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