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Any progress squeezing her into OpenGL?
And here is current situation about HDR & Bloom effect for OpenGL (and now you imagine deep manly voice)
1.It is possible to make it. And for someone who knows what is doing it is not so hard.
2.It is possible to make in two different ways, which differs in hardware demanding. We could have only bloom and sky and landscape would look very impressive with that. And we also can have HDR lighting, sky and landscape would look like real (FSX could kiss its own ass) we could have even real lighting and shadows in the cockpits.
3.We need source code of the simulation, which only QTim probably have, I have tried to contact him, but no use, he is not replying. And we need skillful programmer for make it.
Here is what two programmers which I have contacted said about it. They are both works in game development companies so they are probably know what they are talking about:
[quote]So if I understand this right, the game doesn
is anyone known to be tinkering with this one, for open gl?
TS
Posts: 285
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When I turn the Antialias way up on open glide the effect is similar to this. Is this effect related to AA?
Hmm, the link in the original post keepsgiving me a corrupt file and the developers page seems to no longer have it listed. Is someone able to link me to a download of the LOMAC version? Thanks!
Posts: 285
Threads: 17
Joined: Dec 2007