19.05.2008, 17:41
VT-51_Razor Wrote:Just a bump here to make sure that FC can find this thread when the time comes to announce the release of the next Ship Pack! :lol:
:lol: I decided to release what I have finished, I have only few minor things to do and than it will be up to Archie to finish the skins. When he is done new pack will be available. I don't think he will need more than a week.
Ships in new pack will be:
Boat1-small fisherman boat
Transport5-Ship camouflaged with palms
Transport6-Same as 5 but with heavy AAA
Troop Transport-name says it all
USSMcKean
USS BelleauWood CVL24
USS Princeton CVL23
USS San Jacinto CVL30
Fixed Destroyer 1 from previous ShipPack
JV69_BADA Wrote:But have just a small question: what did you exactly change in the technics.ini?
I 've also the tank mod (desert skins and others) and both are using the technics.ini.
The tank mod creator seems to not give answers, so i hope you can give those.
I simply would like to "merge" the 2 technics.ini in one, avoiding any conflict in my files. :
Go to my technics.ini and look for parts marked with ShipPack, copy these part to tank mod technics.ini.
In next pack all of the parts will be in the separate file and you will copy that to end of ini files. Same as we do with maps in all.ini
Elvenking Wrote:I also think so. But this smoke... Is there any way to rework ship models, as you do with airplanes?:
Yes, most of the ships in pack are reworked but some are just reskinned.
To be honest GZ is in pack only because Archie suggested it, he thought that Illustrious is good substitute so that's how it is at the moment. I must admit that I'm surprised by interest for that ship.
JV69_BADA Wrote:So, nope, even the illustrious dosn't liook like the GZ, but my impression is that it's simply looks more like it....it's just an impression
but if FC can do what he wants with different meshes.
I can't do what I want but I can do something although it seems that it's better to wait with GZ until fans decide what would be a good base for that ship.
FC