How do you get the desert skins to show up when you use a desert map. Prolly already explained this many many times.....
Thanks in advance.
1) map should be CAMOUFLAGE = DESERT in it's load.ini
2) in technics.ini should be Desert Mesh for smth with desert skin; for example:
[M4A2_US]
Description USA's tank M4A2 (Sherman III). USA painting.
Icon fieldgun // used for 'stacionar' tank only
// Models
MeshSummer 3do/Tanks/M4A2_US/Summer/hier.him
MeshWinter 3do/Tanks/M4A2_US/Winter/hier.him
MeshDesert 3do/Tanks/M4A2_US/Desert/hier.him
My technics file is just like yours, I'm just not sure about the Load.ini yer talkin about,
[MAIN]
MAP MTO/load.ini
TIME 7.0
TIMECONSTANT 1
WEAPONSCONSTANT 1
CloudType 0
CloudHeight 900.0
army 1
playerNum 0
this is the first part in my mission file.
Could you email me a mission file or files that show what you are talking about.
hosscoller@yahoo.com
Much appreciated.
Still waiting......................
not mission! CAMOUFLAGE = DESERT should be in map file; for example: Mods\MapsEffectsColoumn\maps\sandsoftime\load.ini If you hadn't it, download default upgrate map-pak by vp-media, & writen it manually
Okay, one more question, do these skins only work on the stationary/static vehicles, In my MTO mission only the stationary armor is desert, and the moveable columns they are summer green.
Crankshaft in future please post in correct section!