Thread Closed

*.msh converter available?
#1

Hi guys,

I was wondering if there is a *.msh converter available now, as there seems to be a few projects mentioned here at AAA that are using new models created in max and being converted for use in the game. I would like to be able to create a few new objects for my Darwin map. eg: submarine boom and houses more like those in Darwin etc.

Any help most appreciated,

Cheers, Neil Smile
#2

Neil Lowe Wrote:Hi guys,

I was wondering if there is a *.msh converter available now, as there seems to be a few projects mentioned here at AAA that are using new models created in max and being converted for use in the game. I would like to be able to create a few new objects for my Darwin map. eg: submarine boom and houses more like those in Darwin etc.

Any help most appreciated,

Cheers, Neil Smile


hi there ... long time no see Big Grin

converter is still in developing phase.... and it was decided not to be publicly published and discussed ( ATM)

so please everyone do respect that

cheers
Z
#3

Hi
I am working on a project. And a little part of the mesh data has to be reworked. It is not very much (I hope).

I big thing whould be a mesh workshop topic where you can send your mesh data nd the mesh expert can take a look at it.

In the mean time I have a folder full of mesh data and I even do not know which data has to be reworked. :roll:
#4

I/JG27_Waggel Wrote:Hi
I am working on a project. And a little part of the mesh data has to be reworked. It is not very much (I hope).

I big thing whould be a mesh workshop topic where you can send your mesh data nd the mesh expert can take a look at it.

In the mean time I have a folder full of mesh data and I even do not know which data has to be reworked. :roll:

please contact Mr. Jolly via PM for details ....


thank you
Z

locked
Thread Closed


Forum Jump:


Users browsing this thread: 2 Guest(s)