Objects in FMB
#1

There are hundreds of objects you can insert when using the FMB. Is there any reference or a way that you can see the images of the objects outside of the FMB? Looking at them one at a time is tedious and time consuming. A doc with pics and ids would be very handy.
Reply
#2

mrburns Wrote:There are hundreds of objects you can insert when using the FMB. Is there any reference or a way that you can see the images of the objects outside of the FMB? Looking at them one at a time is tedious and time consuming. A doc with pics and ids would be very handy.

Go here Arrow http://mission4today.com/index.php?name=Downloads&c=516

and download which one you want.
I think this one http://mission4today.com/index.php?name ... ls&id=3235 is ok!8)
Reply
#3

Thanks stuka_40. That's what I needed. :-)
Reply
#4

mrburns Wrote:Thanks stuka_40. That's what I needed. :-)

No problem! 8) 8)
Reply
#5

If anyone can help I'd appreciate it.
I've gone through purgatory to get the mods (I installed quite a few..quite a few) working more or less. I finally got the new Med map, and Canons Channel Map and the SLot maps to show up, then after a week of herniation I got them to work in QMBPlus.
Then I go to FMB to build a mission, and I notice a couple of strange things :

1. the Static Aircraft are no longer in perfect alphabetical order, and until I count through each of them I won't know if any are missing (okay I'd gladly toast the Lerch, and any that landed with it).

2. My objects list is missing objects 287-294, 737, 739-741, 753

3. The Dock with a couple of dories object (I forgot the objec tnumber) looks like there is a corrupt or incomplete mesh layer : the boats are only partially rendered.

Please someone tell me there is an easy fix to this. My uninstalls/reinstalls are going to get into the double digits soon.

signed computerly incompetent

von Kopfdorfer
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)