11.08.2008, 13:02
Autumn Textures for BoB - WIP (update 03/10/08)
11.08.2008, 13:07
Quote:No, that's not my map. I think it's Asheshouse's.
Yes
11.08.2008, 13:10
fantastic , many thanks
do you want from me to return this thread to beta downloads ( now when d/l link is available) or its ok to leave it here ? Just say
again, THANK YOU !
z
do you want from me to return this thread to beta downloads ( now when d/l link is available) or its ok to leave it here ? Just say
again, THANK YOU !
z
11.08.2008, 13:21
How to install them? what maps do I need, and what shall I do?
11.08.2008, 13:24
you need to edit map's load.ini ( of desired map ) and assign new textures where you want them ...
btw, letchik .... could we have load.ini for BoF ? but only if thats ok with asheshouse
cheers
Z
btw, letchik .... could we have load.ini for BoF ? but only if thats ok with asheshouse
cheers
Z
11.08.2008, 13:33
thanks...and where do I want them? there's a lot of .tga s..
so where to paste them in Canon's channel map?
so where to paste them in Canon's channel map?
11.08.2008, 14:01
reflected Wrote:thanks...and where do I want them? there's a lot of .tga s..
so where to paste them in Canon's channel map?
here is what i did for my normandy BoB map :
[FIELDS]
LowLand0 = land/summer/bob_fields_1.tga
LowLand1 = land/summer/bob_fields_1.tga
LowLand2 = land/summer/bob_fields_1.tga
LowLand3 = land/summer/bob_fields_1.tga
MidLand0 = land/summer/bob_fields_1.tga
MidLand1 =
MidLand2 =
MidLand3 =
Mount0 = Italy_DF/land/summer/mount_top2.tga,2
Mount1 =
Mount2 =
Mount3 =
Country0 = land/summer/bigcountry.tga
Country1 = land/summer/countries.tga
Country2 = land/summer/Dcountry.tga
Country3 =
City0 = land/summer/DownCity.tga
City1 = land/summer/MidCity.tga
City2 = land/summer/CenterCity.tga
City3 = land/summer/factory.tga
AirField0= land/summer/airfieldGr.tga
AirField1=
AirField2=
AirField3=
Wood0 = forest/summer/forestGr.tga
Wood1 =
Wood2 = forest/summer/ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/CoastLine.tga
Water3 = water/Beach.tga
with slight correction of color :
bob_text_03.jpg (The link is inoperative)
bob_text_02.jpg (The link is inoperative)
bob_text_01.jpg (The link is inoperative)
11.08.2008, 14:05
fly_zo Wrote:with slight correction of color
I done this correction too. now its must be perfect 8)
EDIT: I tested it but no luck . Colours are not very realistic
Can your post yours modified textures?
11.08.2008, 14:12
OK, so please
1: where should I paste these 2 files? bob_fields_1.tga, bob_fields_1.tree.tga
and where should I paste it here:
thank you very much in advance!
1: where should I paste these 2 files? bob_fields_1.tga, bob_fields_1.tree.tga
and where should I paste it here:
Code:
[MAP]
ColorMap = map_c.tga
HeightMap = CAN_40_map_h.tga
SmallMap = map_M.tga
TypeMap = CAN_40_map_T.tga
FarMap = CAN_40_map_F.tga
ReflMap = map_R.tga
[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat
[MAP2D]
CAN_40_ed_m03.tga
CAN_40_ed_m02.tga
CAN_40_ed_m01.tga
[TMAPED]
CAN_40_ed_map_t.tga
[WORLDPOS]
CAMOUFLAGE = ETO
MONTH=7
DECLIN = 50
PRESSURE = 745
TEMPERATURE = 18
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
[static]
actors_40.static
[text]
texts_40.txt
[WOOD]
Wood0 = forest/summer/Wood0.tga
Wood1 = forest/summer/Wood1.tga
Wood2 = forest/summer/Wood2.tga
Wood3 = forest/summer/Wood3.tga
Wood4 = forest/summer/Wood4.tga
WoodMask2 = forest/summer/ForestMask.tga
WoodMask3 = forest/summer/ForestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga
[APPENDIX]
HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam_.tga
BeachSurf = water/BeachSurf_.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga
[WATER]
Water = water/Water.tga
[ROADS]
Rail = land/summer/Rail
Road = land/summer/Road
Highway = land/summer/Highway
[FIELDS]
LowLand0 = land/summer/rom_swamps1.tga,2
LowLand1 = land/summer/rom_fields_LowLand1.tga,-2
LowLand2 = land/summer/sk_LowLand4_fields.tga,-2
LowLand3 = land/summer/rom_fields_MidLand1.tga,-2
MidLand0 = land/summer/sk_LowLand5_fields.tga,-2
MidLand1 = land/summer/sk_LowLand3_fields.tga,-2
MidLand2 = land/summer/sk_midland4.tga
MidLand3 = land/summer/sk_LowLand0.tga
Mount0 = land/summer/rom_mount0.tga
Mount1 = land/summer/sk_fields_mount2.tga,2
Mount2 = land/summer/rom_LowLand0.tga
Mount3 = land/summer/rom_swamps1.tga
Country0 = land/Pacific/fields_kevtungatt2.tga
Country1 = land/summer/whitechalk.tga,2
Country2 = land/summer/rom_fields_MidLand0.tga
Country3 = water/rom_fields_Beach.tga,2
City0 = land/summer/sk_DownCity.tga
City1 = land/summer/sk_MidCity.tga
City2 = land/summer/sk_country_mount.tga
City3 = land/summer/sk_Factory1.tga
AirField0= land/summer/rom_air_fields_0.tga,2
AirField1= land/summer/sk_fields_mount5.tga,2
AirField2= land/summer/sk_fields_airfieldGr1.tga
AirField3= land/summer/sk_fields_airfieldGr1.tga
Wood0 = forest/summer/rom_forrestground.tga
Wood1 =
Wood2 = forest/summer/rom_ForrestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/rom_CoastLine1.tga
Water3 = water/rom_fields_Beach.tga,2
thank you very much in advance!
11.08.2008, 14:17
place files as you've got them .... in : MODS\MAPMODS\maps\_Tex\land\summer\bob_fields_1.tga ... and bob_fields_1.tree.tga
in load ini choose which slot you want replaced and past the line as you see in my load ini ( it's really trial and error cos only Cannon knows which slot is applied where )
... i won't modify his map m8
cheers
Z
in load ini choose which slot you want replaced and past the line as you see in my load ini ( it's really trial and error cos only Cannon knows which slot is applied where )
... i won't modify his map m8
cheers
Z
11.08.2008, 14:21
OK, thanks. tried with yours: pasted this into files/maps/...load.ini, but nothing happens in game..
11.08.2008, 14:24
reflected Wrote:OK, thanks. tried with yours: pasted this into files/maps/...load.ini, but nothing happens in game..
watch .. which version of load.ini you've edited .... i have summer....autumn...and winter load ini there
Z
11.08.2008, 14:26
fly_zo Wrote:you need to edit map's load.ini ( of desired map ) and assign new textures where you want them ...
btw, letchik .... could we have load.ini for BoF ? but only if thats ok with asheshouse
cheers
Z
+1
Letchik, thank you thank you
fruitbat
11.08.2008, 14:31
11.08.2008, 14:36
Dudok22 Wrote:fly_zo Wrote:with slight correction of color
I done this correction too. now its must be perfect 8)
EDIT: I tested it but no luck . Colours are not very realistic
Can your post yours modified textures?
ok, here it is :
Fly_zo/zrn_bob_fields_1.rar (The link is inoperative)
but keep the originals too.... they are perfect mixed with Slovakia ones
@letchik: ok then .... and one more THANK YOU
cheers
Z
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