Yes, i must admit that i was only checking the spawn points for rl players. Not for AI. What i did was check the stay points on wake island map and copy the logic (stay0 outwards, 1 in the box, stay0 connected to taxiway...). Thanks for your help.
The map looks really good, particularly in the high object density offline versions. One request for your consideration: the borders on the map are modern; would it be possible to either replace these with the wartime boundaries, or at least overlay the wartime borders on the existing map? As I'm sure you know, Slovenia was partitioned along lines quite different from the current borders. Thanks for your work and your consideration.
Excellent. I took a shot a map making a while back and I was surprised on how much work is needed!! Thank you for your tremendous amount of work and ...patience.
Let me see what I can dig up in my archives. I'll try to get something scanned and up within the next few days.