Posts: 678
Threads: 54
Joined: Dec 2008
Hi!
Submitted: walter_solito
Bug: missing drop tank in BF109F4 R1
Description:Gun pod and drop tank isn't availabe togheter
Reproducible Steps: Go in QMB , select BF109F4R1 , you can load gun pod or drop tank but not togheter (I have evidence of plane in that configuration. I specify alfo that it should have the possibility to have the sand filter too)
regards
walter
SEMPER INCOMMODUS
Under ...\MODS\MapMods\Maps\Zuti_Slovenia there exist a second Zuti_Slovenia subfolder. The files in it are newer and seem to coinside with version Zuti_Slovenia_v1_22.exe .
At the moment in all.ini file that second subfolder is ingnored.
Are those two folders going to be merged on the next version of UI1.1?
Hi
There is not the Messerschmitt Me 321 on the list.
hi all
my problem is with the Esc key not working in game it works in the main menu but not in game i can't refly or anything cause the Esc console doesn't show up.
i tried to open a few new maps in FMB.most of them i get a map error and the ones i can open including the original maps that come with the game cannot be scrolled or looked at in 3d mode.insert and enter key has no effect i can scroll with the slider but can't move the map with the mouse.
game and new planes and sounds look fine.
edit:i fixed the problem
missing lines in the conf ini file
Minor bug
Submitted: dFrog
Bug: LTF5b texture on Fw-190A-5/U14
Description: folder German_Torpedoes contains textures for german torpedoes, they are very nice on Ju-88A-4/Torp, but they do not appear on Fw-190A-5/U14. The torpedo is simply black
Reproducible Steps: Go in QMB, select Fw-190A-5/U14 and load the torpedo. Do the same for Ju-88A-4/Torp and you'll see the difference.
EDIT : The same is for stock He-111H-6 - torpedo has only black texture
Submitted: boogabooga
Bug: New Chain Home Radar towers invisible.
Description: Tried to place chain home radars in FMB. They are invisibe. But they exist, since I could crash into them. They do appear if iluminated by another light source besides the sun, such as airfield campfire or nearby explosion.
Reproducible Steps: Try placing new radar objects on a map in FMB. (They are at the very end of the list.) Object is placed but invisible. Now, place the airfield campfire stationary object nearby and the towers appear.
Anyone else getting this?
Thanks
I had some custom 190A- sounds that I put together and was using in version 1.0. Well I installed 1.1 and then overwrote the bmw_801 wav files in the samples folder with my custom wav files from my previous samples folder. When I go into the sim the sounds I hear seem to be the original FW sounds. I can go into the samples folder and listen to each separate file and they sound like my custom ones, and the size and dates are the same on those custom wav files but the sounds are not coming through. I most often fly 4.08 mods on. I even tried swapping out the presets but no joy.....Help???
S! Vike
Submitted: dFrog
Bug: Bf-109K-14 conflict with All_Holes_Solved mod
Description: Bf-109K-14 cockpit view is screwed when using this mod
Reproducible Steps: Install AAA UI v1.1, install All_Holes_Solved mod, choose Bf-109K-14 in QMB, hit "fly" button and see the result.
Submitted: Salmo
Bug: Missing & duplicate UI1.1 FMB objects
Description: Many duplicated objects in the FMB objects menu. Several 'missing' objects in the FMB objects menu. eg. Object 1281 RadarTower_Transmitter2 present, objects 1281 & objects 1279 (RadarTower_Transmitter1 & RadarTower_Reviever) in menu but no graphic appears to put into map. Several other objects in menu but no graphic appears in FMB.
Reproducible Steps: Downloaded UI1.1, installed OK no errors. Switched to 4.091bm No 6DOF. Opened FMB on Canon's English Channel map.
RadarTower objects are described in the MODS\STD\com\maddox\il2\objects folder and correct sub-folders names & files seem to be in the MODS\ObjectsMap\3do\Buildings folder.