Unified Installer version 1.1 Bug Reports
#91

Spinnetti Wrote:Bug: FW190A series (at least) pilots head goes through canopy.

I think these are no_problem.

[Image: grab0001-2.jpg]

[Image: grab0000-2.jpg]
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#92

su-san Wrote:
Spinnetti Wrote:Bug: FW190A series (at least) pilots head goes through canopy.

I think these are no_problem.

[Image: grab0001-2.jpg]

[Image: grab0000-2.jpg]


I'm not sure what you mean. First off, its the FW190, not the BF109 (2nd picture). Also, as I mentioned, it is only when the pilots head is turned. 3rd, I think you inadvertantly found a new one - isn't that the back of the pilots head sticking through the armor plate in the FW190?

Anyway, not a huge deal, just not quite right either.
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#93

Spinnetti Wrote:First off, thanks for the mods... no complaints, though a little hard to keep them all straight.

Submitted: Spinnetti

Bug: FW190A series (at least) pilots head goes through canopy.

Description: Watching my mission reply from outside, when the pilot looks right or left, his head goes outside the canopy.

Reproducible Steps: Select a FW190 (sorry, I didn't test all types). Put it on auto pilot where enemy planes are present so the pilot looks around. Watch his head as he looks right and left.

*Caveat: I have other mods than just 1.1.1, so I imagine it could be some other conflict. Can anybody confirm?

Ciao!

Non avrai installato il mod che riproduce il tettuccio piatto?

Se

SEMPER INCOMMODUS
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#94

I do not know more, it was not the cartridges of 20mm fall here?
more we are not falling, gone!

http://img201.imageshack.us/img201/8609/grab0000.jpg
Spitfire MK.IX 1943
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#95

In "files/presets/sounds folder" we have the "motor.Jumo211.prs" file.
Once opened we can read at line no. 23:

Jumo211_2701.wav

and at lines 125-132:

[sample.Jumo211_2701.wav.rpm]
minlo 1900
minhi 2400
maxlo 6000
maxhi 6500
value 6.0
pmin -1.0
pmax 2400

but I can't find Jumo211_2701.wav in the Samples folder, where
after Jumo211_2700 we pass directly to Jumo213_1000

Does it affect Ju88 and other planes engine sound?
Is it a bug or only an incomplete download of my 1.1 ???

EDITED:
Problem solved thanks to Quelty, see here:
viewtopic.php?t=12746
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#96

Submitted: Kernow
Bug: Mosquito B.IV ASI under-reading
Description: ASI can under-read by 10-20 mph
Reproduceable Steps: Launched 2 different missions in FMB with Mossie at 20 000 ft for purpose of bombsight training. Once power set & speed stable cockpit ASI reading ~190 mph; sb IAS = 205 mph and 'no-cockpit' TAS meter reads 470 kph, which corresponds to 205 mph (from Bombsight table 2).

[B.XVI not checked]

Just confirmed same discrepancy in QMB.
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#97

Submitted: hammond67

Bug: Game crashes, two messages appear

Description: I load any mission and either when its loading the aircraft (30%) or when its completed the loading and about to fly, the game crashes and displays these two error messages:

The instruction at "#x########" referenced memory at "#x########" . The memory could not be "written". Click on OK to terminate the program.

I click ok and the second one appears...

The instruction at "#x########" referenced memory at "#x########" . The memory could not be "written". Click on OK to terminate the program

The "#x########" part could be a randon set of numbers and digits for example:
"0x6d46654a"
"0x03200000"
"0x0fb20fc5"
"0x00000000"
Reproduceable Steps: The 4 examples above appeared when I loaded the IL-2 introduction movie.

I'm trying not to redownload UI1.1 it because I dont have very good internet. Help greatly needed.
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#98

Ahoj/hi

I found this problem with my Bf-109 K-14 cockpit.
I have got clear IL-2 1946 + 4,08m patch + AAA UI v1.1 and HunInTheSUN
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#99

Ale plukovn
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And? What do think by this your ansver? I didnt tell AllHolesMOd supports Bf-109-K-14..... :roll:
But i can see this bug on my K-14
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K-14 MOD is made for an IL2 default G-10(or K-4?)'s body.
Me109AHS changes it.
Therefore I do not use the AHS.
Oh, I use only MIstel & mission.
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Submitted: Tigger88
Bug: Landscape load.ini error in QMB/Single missions/Campaigns (all!!)
Description: Updated to new catalyst drivers version 9.2 (have 2 x HD3870's in crossfire) and no maps would load in 408/409/mods on/mods off
Reproducible Steps: Use 9.2 drivers on basic 1946 + UI1.1 install.

For info - uninstalled cat 9.2 and re-installed cat 8.11 & issue resolves itself.

Think this is more an ATI/Catalyst issue but thought I'd post here in case this info is useful to anyone else.
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The default 46/Warehouse object (tin roof over bales) has been changed to a modded version.

The problem is with MODS\ObjectsMap\3do\Buildings\46\Warehouse where a repainted skin has been sustituted for the default instead of being renamed.
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Submitted: pilot 235
Bugs:
1.
Blenheim IF, I feel the wing MG is shooting elsewhere than the MG's under your plane.

Reproduceable Steps:
Take the Blenni, go to thingy-view and shoot and watch your tracers.

2.
Blenheim IF still has bomb bay doors. While the MG's are mounted directly under them. And you can still open/close them.

RS: select Blenni, press key for "open/close bomb bay doors".
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IL4 and SB2 not compatible with Bomb Bay Doors Ver 2 Mod.

To reproduce:
Take an internal armament.
Attempt to open Bomb Bay doors using programmed key
Bomb bays will not open
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