Patch 1.1:
This patch provides a new actors.static which will eliminate the buildings in the water and provides an updated map_h which flattens an errant bump on one of the airfields. This is small download, only around 500K, and recommended. (I took the opportunity to add a few more object details, couldn't help myself :wink: )
To install the patch: extract to temp location .... copy files to ..\MODS\MAPMODS\Maps\vkg_Crete ...) - overwrite when asked. I'd back up the original actorsUI.static and map_h until you make sure the map works, just in case.
here's the link:
(The link is inoperative)
Cheers - viking
Anyone else having problems getting the QMB missions to show ?? I have all the correct entries in my CONF.INI/ALL.INI but the map refuses to show up in my QMB list ??
I have 35 Custom maps and have noticed a similar problem with one or two of the others also ?? although the vast majority work ok !
Any ideas ?
BTW, I have renamed all my BumpH textures - would this cause a problem?
QMB missions work fine here mate..