Static aircraft skins...?
#16

Ok, I discovered that the nationality can be turned off. So I could use my post war skins with the 1947 insignia etc. Now I gotta get into this for sure. Though it may not be as easy to use in a cmpn project, I can always put instructions to show how to have static skins. Would make a cmpn so much more effective.
Idea
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#17

Ok, I found out on the other thread. You just go into the static plane properties in the FMB, put the army to none and the air force will then be none. No markings to mess up your skin, so you have the option of doing it either way if yhou have a skin with, say, post war 1947 USAF markings like Im using in my Redstar/Whitestart 1947 cmpn Ive been doing for over a yr now.

This is the holy grail of mods as far as Im concerned, adn its pretty easy to do.

EDIT. Well Im having the similiar trouble, though it's making my FMB totally lock up now. Can anyone give me a hint of where the map load ini. file is? I can't find it anywhere. Thanx.
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#18

eliot Wrote:Arrow Cant find the old mod that allows you to change the skins on static aircraft... anyone help :?:
Mind if I bump this? That would be awesome for the mission builders.
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#19

MODS/MAPMODS/MAPS/map name folder/load.ini
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