ok bender as you said i tried my own vs with a reduced size, and i want to show you what i meant, here its the result of using a smaller mesh, and its more involvement for my tastes.
here is with the gun smoke mod by Maven
[img] By jotaelenares at 2009-03-01
this is with Weapon smoke effect and bullet shells by HG&P
[img] By jotaelenares at 2009-03-01
I like the way its blends with the smoke.I'm planning on touching the alpha channels a bit and test the fps velocity, doing more flames.
[/img] By jotaelenares at 2009-03-01
In that way i think the mods becomes better(of course its not my archivement, i only made the easy part
),but for me ,its like the difference from the Miami vice's UZIs to the real guns.
I hope to have more time next week so i can experiment mixing it with other effects, because now there are a lot of parameters that i only can guess how they work, and this is very interesting.
I would like to blend some of the frames with each others so there are no necesari su high FPS for the effects to run smoothly.
It would be great to find a way to synchronize the guns...or do the emisor rotate over its z axis in a random way. Or havind different sprites for each caliber.7mm 12 etc, i like the Fly! sprites for smaller guns.And there are a lot of good stuff in internet for doing different mods, i would try some day my own... i hope.
BTW, actually the muzzle flashes its a better captured by camera than for the human eyes, and in cinema are often used special shells and ISO.So none of those mods are really "realistic", but fun.
I like the idea from pz1b of using this mods for others guns, it could fits perfects in other kinds of guns.
S! :o