A Question If I May
#1

New to Il-2 1946 so hope you guys can clear some things up for me. I'm trying to get a grip on whats' what. Smile

I've had 1946 (patched to the beta 4.09) for a couple of months and find it rather dull. It's ok for campaigns over Russia, but the terrains (and missions) over Europe or the Pacific are awful. So they're the types of MODS I'm looking for - to imporve terrain generally and lotsa good campaigns.

One kind soul is sending me a copy of the AAA 1.1 UI, but I haven't been able to find here a list or explanation of just what is included in the UI. It is an 'all-encompassing' patch? Will it give me what I'm after? Or do I need to look for specific terrain and campaign mods?

And one other thing that's got me confused is the 'maps' issue. Do they include a campaign, or are they just a map? For example I sure a post about a map for Darwin covering the Japanese raid in 1942. So is it a case of someone has done a map and now someone else (or even the same guy) has to now create a campaign to go with it?

Apologies if the above sounds confused. It's just that I am! Big Grin
Reply
#2

Silhouette Wrote:New to Il-2 1946 so hope you guys can clear some things up for me. I'm trying to get a grip on whats' what. Smile

I've had 1946 (patched to the beta 4.09) for a couple of months and find it rather dull. It's ok for campaigns over Russia, but the terrains (and missions) over Europe or the Pacific are awful. So they're the types of MODS I'm looking for - to imporve terrain generally and lotsa good campaigns.

And one other thing that's got me confused is the 'maps' issue. Do they include a campaign, or are they just a map? For example I sure a post about a map for Darwin covering the Japanese raid in 1942. So is it a case of someone has done a map and now someone else (or even the same guy) has to now create a campaign to go with it?

Big Grin

The in-game maps are indeed rather dull when compared to some of the maps that have created here and posted on the forum. If you want better looking terrain, different looking terrain, something different in the way of campaign areas and geographical locations, then you
Reply
#3

Thanks for the reply agracier, I appreciate it. Smile

So if i understand you correctly, Maps contain new (modded or improved) terrain for a specific region, as well as an actual map for that area. Campaigns are a seperate thing altogether. So I find a map I am interested in, then find a campaign for the same region to marry both together right?
Reply
#4

The AAA 1.1 UI contains many of the mods you will want and they all work from the getgo so it is a great time saver. You could spend many months installing these manually. Here is a list of what it includes:

AI Aircraft made flyable (These use cockpits & gun stations from the flyable aircraft)
The majority of these were produced by MrJolly & Additional work by Lt.Wolf

MODS
_DOCS_ (Documentation for some mods)
6DOF_Tracker_2_0_sHr
A5M4
ACES
Aircraft
AR-196A3
Askania_EZ-421-A1_For_Ta-183
Askania_EZ-42_For_Fw190-D9
B17D
B17E
B17F
B17G
B24J-100-CF
B25C25
B25G1
B25H1
B29
B29_Silver_Plate
B5N2_KATE
B6N2_JILL
BeaufighterMkX
BF-109-F1
BF-109-K14
BF-109F_Jabo
BF-109F_Kanonenboot
BF-109F_Trop
BF-110-C4
BF-110-C4B
BF-110-G4
Bf109-E_Mirror_v1_1
BLENHEIM-1
BLENHEIM-1F
BLENHEIM-4
BombBayDoors_Plus_v2_0
C47
ChaikaBS
ChaikaFIN
Cockpits_BF_109_Mod
Cockpits_HurriFulNW
Cockpit_F6F_0_1
Cockpit_FW-190A-4
Cockpit_FW-190A-5_A-6
Cockpit_FW-190A-8_A-9
Cockpit_FW-190D-9
Cockpit_I-16
Cockpit_Mosquito
Cockpit_P40_0_1
Cockpit_Spitfire_0_1
Cockpit_Yak-1_0_1
Collision_height
Crater_F_IV
DB_3B
DB_3F
DB_3M
DB_3T
EngineFlame
F6F_MIRROR_MOD
Flare_Distance
FW-189_A-2
FW-190A5u14
FW-190_A-3
FW-190_D-11
FW-190_D-13
FW-200_C3U4
Fw190_Bar_Out
Fw190_Update
G11
G4M2E_and_MXY-7
German_Torpedoes
Gladiator_Mk1
Gladiator_MkII
Gray_curving_Smoketrail
GroundDust
H8K1
HUDConfig_v1
HurricaneMkIId
IL4
Ju-52-3mg
Ju-88A4_Torpedo_Bomber
KI-21-I-Sally
KI-21-II-Sally
Ki-46-Otsu
Ki-46-OtsuHei
Ki-46-Recce
L2D
LI2
MACCHI_200_1
MACCHI_200_7_AND_7FB
MACCHI_202
MapMods
MBR-2AM34
ME-321
ME-323
ME-410_A
ME-410_B
ME-410_D
Mosquito_MkIV
Mosquito_Mk_BXVI
Mosquito_Update
Nacht234
Neman_R-10
ObjectsMap
P51D_MIRROR_MOD
PBN-1
PE8
P_47DGunsights_v1_3
RWD-8
SB_2M-100A
SB_2M-103
Seafire_MKII
SKINMOD
Spitfire_MKVC
Spitfire_MKVIII
SpitMk1
SplashScreen
Static_Aircraft
STD
SU_2
TBF-1C
TBM-3
Tempest5_11LBS
Tempest5_13LBS
TU_2S
U2VS
WindConfig_v3
-----------------------OPTIONAL
-BritishReticlesMod
-Cockpits_BF_109F_Default
-Flushys_cloudmod_v1
-PropTex
-FMB (map builders, you may enable this to create your maps. Please disable when joining a crt2)
----------------------OPTIONAL

Note:
Version 1.1 includes BombBayDoors_Plus_v2 as well as WindConfig_v3. Data on how to enforce these items on the server side can be found in the folder named.

....1946\Mods\_DOCS_



Included Map Mods:

ash_BoF
CAN_Channel
dlv_Philippines
dlv_Sinai
ffb_Thailand
fly_zo_BOB
JV69_LYBIA_N-E
LALnormandy1
LALnormandy2
LAL_Okinawa
Mbug_Slovakia_winter
mrz_Centmed
mrz_Malta
NTL_Darwin_Small
RD_Malvinas
Slot
vol_ItalyAfricaGreece
vol_Sardegna
zip_Alpen
Zuti_Slovenia

Included in 1.1 are the following Map Updates:

Slot:
corrected shorelines

vol_ItalyAfricaGreece
corrected spawn points for dogfight dedicated server

Zuti_Slovenia
Edited airfields to allow bombers to take off from fighter fields


It also includes a switcher program that allows you to switch between versions with one button click.

Welcome.
Reply
#5

Thanks for clarifying the UI Spinner. Smile
Reply
#6

Silhouette Wrote:Thanks for the reply agracier, I appreciate it. Smile

So if i understand you correctly, Maps contain new (modded or improved) terrain for a specific region, as well as an actual map for that area. Campaigns are a seperate thing altogether. So I find a map I am interested in, then find a campaign for the same region to marry both together right?

Right as rain. Here is a campaign made for a new map for instance:

viewtopic.php?t=17060

It
Reply
#7

Wow! Cracken had beena busy fella. And interesting choices too. Thanks again agracier. Smile
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)