x3 ideas for Mods: V1 Speed, Campaign Ranks, MoD Manager
#1

Got some ideas for mods, whaddya think guys?

1) V1 speeds: the Oleg out of box cruises at approx. 240mph IAS, a bit slow as it goes for the real deal was whopping along at anything from 250mph to 400+! Now originally few of the player flyables would have been able to intercept it when the V1 came to Il2 so I think gave it a slower crusing speed so Spit IXs, Mustangs etc could keep up. Now however we have Tempests and the Monster MkXIV Spit and you're not even at half throttle to formate!

Is there anyone who could look at this and adjust?

2) The campaign ranks and flight positions are just wrong - as a Flight Lieutenant in the RAF I should be leading a Flight, not playing wingman. Similarly a Flying Officer should leading the 2nd element of a Flight, not playing wingman to the flight lead.

This is current system (substitute your countries ranks):

1 - Group Captain
2 - Flight Lieutenant
3 - Player not allowed!
4 - Pilot Officer

5 - Wing Commander
6 - Player not allowed!
7 - Player not allowed!
8 - Player not allowed!

9 - Player not allowed!
10 - Player not allowed!
11 - Player not allowed!
12 - Player not allowed!

13 - Squadron Leader
14 - Flying Officer
15 - Player not allowed!
16 - Flight Sergeant

Wrong! Notice you never get to lead the 2nd element in any section - odd huh? I feel it should look like this:

1 - Group Captain/Wing Commander/Squadron Leader
2 - Pilot Officer
3 - Flying Officer
4 - Flight Sergeant

5 - Flight Lieutenant
6 - Pilot Officer
7 - Flying Officer
8 - Flight Sergeant

9 - Flight Lieutenant
10 - Pilot Officer
11 - Flying Officer
12 - Flight Sergeant

13 - Flight Lieutenant
14 - Pilot Officer
15 - Flying Officer
16 - Flight Sergeant


It's all a bit cocked up - can anyone help?

3) I think we really need a Mod Manager - a Program that quickly ID's what mods you have and allows you to 'arm' or 'disarm' them. I know we have unified installer all, but I doubt many of us have the same mods installed at anyone point what with WiPs and our own personal preferences. The added value of this is a log file could be created for the program which IDs the setup at anyone time and you could save your mod setup for a particular server or your own offline favourites. Servers could even write a log file of the mods they use for program users to download and have a one mouseclick op to ensure they match server settings.

Well, any takers?

Cheers

Tom
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#2

S!
Modenabler sounds realy good. Like the switcher base on a UI 1.1 or 2 as fixed mod. All other folders of mods folder may checked automaticly and than you can mark and dismark special mods. The enabler only has to include or erase the Minus symbol in the Folders name. May be possible to integreat kind of favorit setups for different Servers and the CRT2 no longer will be a problem of the count of installations Tongue

S!

Frank
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#3

Frank65 Wrote:S!
Modenabler sounds realy good. Like the switcher base on a UI 1.1 or 2 as fixed mod. All other folders of mods folder may checked automaticly and than you can mark and dismark special mods. The enabler only has to include or erase the Minus symbol in the Folders name. May be possible to integreat kind of favorit setups for different Servers and the CRT2 no longer will be a problem of the count of installations Tongue

S!

Frank

...and imagine all that occuring automatically (controlled by the host) in an online gaming client. Wouldn't that be nice? 8)
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#4

Do we want to much ? :oops:

S!
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#5

Frank65 Wrote:Do we want to much ? :oops:

S!

I don't think so, I think it's absolutely doable. Big Grin
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#6

You could presumably adjust the V1's speed by just opening: com\maddox\il2\objects\ROCKETS.conf

Change...

TakeoffSpeed 400.0 // km/h
MaxSpeed 576.0 // km/h

...To what ever is most accurate historically.

When you work out what is more accurate, let the rest of us know. :wink:
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#7

Google 'JGME' for the mod enabler. I use it for Silent Hunter 4, but it can be used with any game.
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#8

Bee Wrote:You could presumably adjust the V1's speed by just opening: com\maddox\il2\objects\ROCKETS.conf

Change...

TakeoffSpeed 400.0 // km/h
MaxSpeed 576.0 // km/h

...To what ever is most accurate historically.

When you work out what is more accurate, let the rest of us know. :wink:

Hi Bee, thanks for the help!

The sources I have say the slowest was recorded at 250mph and the fastest at 450mph, whether that's IAS or calculated from radar or ground observation I couldn't tell you.
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