[MOD]*NEW* Slot A/C & Wpn (Fw-190D-9 '44 & '45)(7.0)
#1

[MOD] *NEW* Slot A/C & Wpn (Fw-190D-9 '44 & '45) (7.0)
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(Attention: New Slot Only)

UberDemon is hosting all danzigzag MODs.

This is the SEVENTH of a series of small/simple mods which add new slot aircraft to the sim based on weapon modifications; this way updated models of many of the existing types can be created, without changing the original models, thus avoiding cheating and avoiding compromise of flight model and weapons.

Below are the previous releases:
#1.0 (The link is inoperative) (IL-2I, IL-2T)
#2.0 (The link is inoperative) (Ki-43 Series)
#3.0 (The link is inoperative) (Recon Pack: Yak-9R, Bf-109 F-5/F-6/G-8 and Bonus Adolph Galland Bf-109F-2/U1)
#4.0 (The link is inoperative) (TB-3 M-17 & M-34 Cargo and Paratrooper Transport)
#5.0 (The link is inoperative) (Hurricane IIa/IIb/IIb Soviet Field Mod/IIc)
#6.0 (The link is inoperative) (Bf-109G-10 wpn. mod & Ju-87R-2)

In this release (7.0), the following mods are included:

* Fw-109D-9, 1944 w/ Weapon Loads [NEW SLOT]
* Fw-109D-9, 1945 w/ Weapon Loads [NEW SLOT]



Focke-Wulf Fw-190D-9 "Dora-9"
==================================
(Reference: Several, including Donald, Dressel, Green, Grensell, Griehl, Il-2 Object Viewer, and Weal)

The Fw-190 was a great platform for adaptations and multiple use. The Luftwaffe saw a need for the development of a medium to high altitude version of the Butcher Bird, and Kurt Tank saw the need of creating a stop-gap measure before the Ta-152 came online.

The D series were developed from the A and F series and tested new power plants. The end result saw the Fw-190 going from the reliable BMW radial to a Junkers Jumo 213 series inline engine. The streamlined engine gave the new 190 a long nose, and the first series production, after several prototypes, came in the D-9 series, also called "Dora-9".

Although there were losses in maneuverability and roll, the feedback from pilots was very positive, and the D-9 proved to be a match for the newer Spits and Mustangs. Although the armament was fairly light (2x13mm MG131 + 2x20mm MG151/20, all firing through propeller arc), it was expected to mix up with bombers, and it was used by Schlachtgruppen as well.

The D-9 was used in the "Schlacht" role, and at least (but possibly not all inclusive), the following units either had them in their inventory, or used them in the ground-attack role in 1945:
* II./SG 10, Stab & II./SG2, SG77 (groups not identified), II./JG26 (John Weal included a famous picture of a bomb-carrying D-9 flown by II./JG26 in "Luftwaffe Schlachtgruppen")

Please take a look at the screnshots, and read the details of about what this MOD includes:

[Image: dzzmod_fw190d901.jpg]

[Image: dzzmod_fw190d902.jpg]

[Image: dzzmod_fw190d903.jpg]

[Image: dzzmod_fw190d904.jpg]

[Image: dzzmod_fw190d905.jpg]

[Image: dzzmod_fw190d906.jpg]

[Image: dzzmod_fw190d907.jpg]

[Image: dzzmod_fw190d908.jpg]

[Image: dzzmod_fw190d909.jpg]

[Image: dzzmod_fw190d910.jpg]

[Image: dzzmod_fw190d911.jpg]


MOD Details
===============
(Reference: Several, including Donald, Dressel, Green, Grinsell, Griehl, Gunston, Il-2 Object Viewer, and Weal)

The main differences between the original 1944 and 1945 Dora-9's in the IL-2 series was the FM (addition of the simpler MW50 fuel injector accessed by the 'W' key) in the later version. Due to limitations on the current modding software, both share the same cockpit. You will notice that the original 1945 D-9 has only a slight change in the reticle and the frontal brown leather part of the sight.

Fans of the D-9 have for years asked for weapon loads, which none were available until now, albeit using the rack available to the A and F series as opposed to the shorter ETC 504.

NOTE on AMMUNITION: The original models had 750 rounds per gun in the 13mm MG131 but I have not found anything that supports that, so I reduced the ammo in the 13mm guns to the historical 475 rounds per gun, which after checking over 5 references in books from different authors, I am going with that.

Documentation from several sources and detailed by the Object Viewer state the ETC504 can handle up to 500Kg Load, or Drop Tank, or 4xSC50 or 4xSC70 with ETC4 adapter. From that I include:
* 1xDrop Tank
* 4xSC50 or SC70
* 1xSC250 or AB250
* 1xSC500 or AB500

The D-9 was also supposed to engage bombers, and according to Joachim Dressel and Manfred Griehl, it could handle rockets as the A and F series:
* "R 1 'Fw 190 D-9 with special armament' (two 21cm rocket launchers)" (quoted)
* I have added the ability to carry a drop tank in addition to the R1, as it would have been within the airframe handling capabilities.

Robert Grinsell stated that the F-8 was used extensively in the test of Torpedoes, and according to Dressel and Griehl, the D-9 was also configured as:
* "R 14 Torpedo carrier with unit bomb-rack 504 and Schloss 301 launcher for LT 1B aerial torpedo or BT 1000" (quoted)

The same authors further stated "The Fw 190 D-12 could also serve as a torpedo launcher for the D-9 series which was coming to an end." They also mentioned that the Fw-190D-12/R14 was the replacement to the Fw-190D-9/R14 using also the ETZC504 (Schloss 301) rack and adapter.

...so I felt fairly comfortable including this version which can be used for tests, and "what if" scenarios.


I hope you enjoy these planes as much as I do.

Installation
==================
air.ini = C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MODS\STD\com\maddox\il2\objects\air.ini
plane_ru.properties = C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MODS\STD\i18n\plane_ru.properties
weapons_ru.properties = C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MODS\STD\i18n\weapons_ru.properties

(Attention: You must already have the MODS folder and wrapper.dll installed and functional.)

DOWNLOAD Here:
* DZZ Mod 7.0

1) Unzip file dzz_modv0070.zip

2) Copy the "PaintSchemes" folder into the IL-2 1946 installation folder (C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\) Click OK to overwrite, because you will not overwrite anything, as the folders are new.

3) Copy the "DZZ_NewSlotWpnMods"folder into the MODS folder (C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MODS) Click OK to overwrite. (Note: This will not overwrite earlier DZZ mods)

4) In "air.ini" add lines below (suggest adding each below original aircraft):
Code:
Fw-190D-9_DZZMod  air.FW_190D9_DZZ 2                    NOINFO  g01   SUMMER
Fw-190D-9_Late_DZZMod  air.FW_190D9LATE_DZZ 2           NOINFO  g01   SUMMER
5) In "plane_ru.properties" add lines below (suggest adding each below original aircraft):
Code:
Fw-190D-9_DZZMod     FW-190 D-9 (Wpn. Mod), 1944
Fw-190D-9_Late_DZZMod   FW-190 D-9 (Wpn. Mod), 1945

6) In "weapons_ru.properties" add following:
Code:
#####################################################################
# Fw-190D-9_DZZMod
#####################################################################
Fw-190D-9_DZZMod.default               Default
Fw-190D-9_DZZMod.dt                    1xDrop Tank
Fw-190D-9_DZZMod.4xsc50                4xSC50 Bombs
Fw-190D-9_DZZMod.4xsc70                4xSC70 Bombs
Fw-190D-9_DZZMod.1xsc250               1xSC250 Bomb
Fw-190D-9_DZZMod.1xab250               1xAB250 (SD2 Cluster Bombs)
Fw-190D-9_DZZMod.1xsc500               1xSC500 Bomb
Fw-190D-9_DZZMod.1xab500               1xAB500 (SD2 Cluster Bombs)
Fw-190D-9_DZZMod.r1rocket              R1: 2xWfrGr-21 Rockets
Fw-190D-9_DZZMod.dtrocket              R1: 2xRockets+Drop Tank
Fw-190D-9_DZZMod.r14torp               R14: 1xTorpedo
Fw-190D-9_DZZMod.none                  Empty

#####################################################################
# Fw-190D-9_Late_DZZMod
#####################################################################
Fw-190D-9_Late_DZZMod.default           Default
Fw-190D-9_Late_DZZMod.dt                1xDrop Tank
Fw-190D-9_Late_DZZMod.4xsc50            4xSC50 Bombs
Fw-190D-9_Late_DZZMod.4xsc70            4xSC70 Bombs
Fw-190D-9_Late_DZZMod.1xsc250           1xSC250 Bomb
Fw-190D-9_Late_DZZMod.1xab250           1xAB250 (SD2 Cluster Bombs)
Fw-190D-9_Late_DZZMod.1xsc500           1xSC500 Bomb
Fw-190D-9_Late_DZZMod.1xab500           1xAB500 (SD2 Cluster Bombs)
Fw-190D-9_Late_DZZMod.r1rocket          R1: 2xWfrGr-21 Rockets
Fw-190D-9_Late_DZZMod.dtrocket          R1: 2xRockets+Drop Tank
Fw-190D-9_Late_DZZMod.r14torp           R14: 1xTorpedo
Fw-190D-9_Late_DZZMod.none              Empty
7) Run the latest AC Installer from AAA

8) Start IL-2 1946 and enjoy!

Best Regards
Reply
#2

Awesome, thank you!!!
Reply
#3

A great addition, thank you.
Reply
#4

Oh yeah baby! oowwwwuuuuuuuuuuuuuuu! Big Grin
Reply
#5

Very good !
Reply
#6

Another great Mod 8) 8)

[Image: catpongaq4.gif]
Reply
#7

Nice!!! Big Grin
Reply
#8

Very nice mod!

Please, excuse me for asking: I've foud no paintscheme folder...
If I add manually the skin folders for this variants, how do I have to name them?

Thank you in advance.
Reply
#9

very nice mod

but the canopy seem to have move forward.... :???:

[Image: 090810053931392114229735.jpg]
Reply
#10

NNFFL=YLB= Wrote:very nice mod

but the canopy seem to have move forward.... :???:

[Image: 090810053931392114229735.jpg]



is that Mr. Clean flying?
Reply
#11

yes!
he go cleaning the toilet with bombs and rockets! :lol:
Reply
#12

NNFFL=YLB= Wrote:yes!
he go cleaning the toilet with bombs and rockets! :lol:

I think it has to do with the FW Canopy Mod, had you installed it in the past?
Try to disable the Canopy Mod, that should fix that issue temporarly.
Reply
#13

{HD}CO_King Wrote:Very nice mod!

Please, excuse me for asking: I've foud no paintscheme folder...
If I add manually the skin folders for this variants, how do I have to name them?

Thank you in advance.

BUMP Big Grin
Reply
#14

{HD}CO_King Wrote:
{HD}CO_King Wrote:Very nice mod!

Please, excuse me for asking: I've foud no paintscheme folder...
If I add manually the skin folders for this variants, how do I have to name them?

Thank you in advance.

BUMP Big Grin

when you unzip the file for this mod, there are two folders:
* DZZ_NewSlotWpnMods, which should be copied to the MODS folder in the IL-2 1946 folder
... and ...
* PaintSchemes, which should be copied to the IL-2 1946 folder

When you copy that second folder, it will add the correct folders for the new planes. If it asks you to overwrite, do so, it will not overwrite your existing files, but it does that because it sees that you are copying contents to a folder of the same name...

If you go to that folder before you move it, you will see that there is a folder inside it called Skins, and then the two folders for the planes, each containing a void.bmp skin.
Reply
#15

renmik Wrote:
NNFFL=YLB= Wrote:yes!
he go cleaning the toilet with bombs and rockets! :lol:

I think it has to do with the FW Canopy Mod, had you installed it in the past?
Try to disable the Canopy Mod, that should fix that issue temporarly.

You are correct, good Sir. My mods use the default features of the sim, but if you install any other mod, depending on whether the mod was installed correctly, yes, it will use whatever features you have it configured for... I have installed several mods and have tested it extensively in my machine with no problems, considering I have an NVIDIA GeForce 9100 in a quad Win Vista x64 machine...

... like mutual funds, when you are talking about mixing other mods, past performance is no guarantee of future results...

Big Grin
Reply


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