The map_c.tga has been altered.
Possibly the image contrast has been affected so black areas, which represent water, have been changed to grey.
Have you been editing the Slovakia map files?
You will need to extract a new copy of map_c.tga and map_c.tga_table from the original game files if they have been edited.
Ashe
Drought? Sorry, I couldn't resist. :wink:
RB
No I never edited any map but I have checked and there is a Slowakia folder into my MAPMODS folder that contain only a Load.ini (may be the Vp-media 2008 yrs modded):
[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_m.tga
TypeMap = map_t.tga
FarMap = map_f.tga
ReflMap = map_r.tga
[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat
[MAP2D]
ed_m01.tga
ed_m02.tga
[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH = 8
DECLIN = 49
PRESSURE = 745
TEMPERATURE = 15
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
[static]
actors.static
[text]
texts.txt
[WOOD]
Wood0 = forest/summer/sk_Wood0.tga
Wood1 = forest/summer/sk_Wood1.tga
Wood2 = forest/summer/sk_Wood2.tga
Wood3 = forest/summer/sk_Wood3.tga
Wood4 = forest/summer/sk_Wood4.tga
WoodMask2 = forest/summer/ForestMask.tga
WoodMask3 = forest/summer/ForestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga
[APPENDIX]
HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon/Moon0000.tga
ShadeNoise = land/sk_Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/sk_ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees/sk_AlteredBush8a.tga
TreeLightMask = Trees/LightM256.tga
[WATER]
Water = water/Water.tga
[ROADS]
Rail = land/summer/sk_Rail
Road = land/summer/sk_Road
Highway = land/summer/sk_Highway
[FIELDS]
LowLand0 = land/summer/sk_LowLand0.tga
LowLand1 = land/summer/sk_LowLand1_fields.tga
LowLand2 = land/summer/sk_LowLand2_fields.tga
LowLand3 = land/summer/sk_LowLand3_fields.tga
MidLand0 = land/summer/sk_fields_midland0.tga,2
MidLand1 = land/summer/sk_fields_midland1.tga,2
MidLand2 = land/summer/sk_fields_midland2.tga,2
MidLand3 = land/summer/sk_fields_midland3.tga
Mount0 = land/summer/sk_fields_mount0.tga
Mount1 = land/summer/sk_LowLand5_fields.tga
Mount2 = land/summer/sk_fields_mount2.tga,2
Mount3 = land/summer/sk_fields_mount3.tga
Country0 = land/summer/sk_LowLand4_fields.tga
Country1 = land/summer/sk_country_mount.tga
Country2 = land/summer/sk_fields_mount4.tga
Country3 = land/summer/sk_fields_mount5.tga,2
City0 = land/summer/sk_DownCity.tga
City1 = land/summer/sk_MidCity.tga
City2 =
City3 = land/summer/sk_Factory.tga
AirField0= land/summer/sk_fields_airfieldGr.tga,4
AirField1= land/summer/sk_Factory1.tga
AirField2= land/summer/sk_fields_airfieldGr1.tga,4
AirField3= land/summer/sk_midland4.tga,2
Wood0 = forest/summer/sk_ForestGr.tga
Wood1 =
Wood2 = forest/summer/sk_ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = land/summer/sk_LowLand0.tga
Water3 = water/Beach.tga
plus i've used flushy "BunmPfication" textures inserting/changing some textures into _Tex folder .. but this I presume don't affect anyone of other rivers other map
It is the climate changing think... It affects now to cyberspace too.. (couldn't resist)
Seriously:
It is looks like map_c has changed somehow....i think. The load.ini looks OK.
Strange if you have not edited map_c
Posts: 884
Threads: 41
Joined: Feb 2009
bohr-r Wrote:Drought? Sorry, I couldn't resist. :wink:
RB
:lol: :lol: :lol: :lol:
Great minds think alike !!!!!!!!!!!!!!!!!! :wink: :wink: :wink:
Thank you all but could now anyone tell me where to find original map_c ? I'm not confident of SFS extractor .. is there any d/l link for map_c of slowakia anywhere?
I glade I don't have those red arrows on my game, that would just ruin it!
Posts: 703
Threads: 9
Joined: Nov 2007
Before people start going off as to what kind of problem this might be, shouldnt the guy give us the coordinates of this "anomaly" so we can all verify that its only on his end?
I say this because on many maps there are dry river beds, Crimea being an example, I had never noticed them before but they are there.
TEAM PACIFIC
Skunkmeister, this is into ALL SLOWAKIA ON-LINE + SLOWAKIA MAP : Everywhere there is a river it's the same pattern and it remain for all its way