[WIP] KTO Map Upgrade {Taking Requests}
The Fantastic UI 1.2 from AAA, plus the new Mig & Saber from PeterD has been the muse I
FANTASTIC, I will query my squadron mates right now. We have been flying campaigns exclusively in the Korea theater now for months! This new UI 1.2 just added to our joy and your additions will make it even better!
How 'bout, Osan-Ni Air Base, K-55. Don't think I saw that one.
I also noticed that the existing airfields don't have T/O & Landing points at each end of the runway. Just a thought.
Love your map. Tried to use other maps to simulate Korea but since yours came out, nothing else even comes close.
Thanx a lot for sharing. Even though on my machine it takes forever to load, it's worth the wait.
I will vote for a more dense populated cities and villages, that's the only thing that I will add into the map. More buildings in the cities
Well i got couple things:
First of all the 2d map, the one you "can" navigate from, well it is a mess. I can hardly navigate form it, because there are no roads, vilages, forests indicated in it. It is the most serious matter with the map.
This map really coud use some retexturing, bacause everywhere i look there is forests, even when there is no 3d forest are there. Oh and the big yellow lines, what supose to be the roads are a bit funy too.
The map could seriously use some small vilages, i've noticed that it has medium and small sized vilages, but they are not populated.
A better road/railway system should be implemented, and some new airstrips.
As a mission builder, what I like are double runways at the airfields. This gives me more flexibility in taking off and landing flights. For instance, 8 planes lined up on a runway looks almost silly and takes forever to get all of them airborn. With 2 runways, I can put 4 planes on each one and have them take off at the same time. Big difference.
Also, I think the last thing we need are more buildings that most players will never see. The KTO map is already one of the biggest and most resource-intensive maps we have. More buildings will just slow down the mission even more.
*As a side note, I assume you still have the issues we talked about recently and I don't need to post them again?
Aviar
Posts: 534
Threads: 52
Joined: Mar 2008
Whoaa, easy there capt. I don't think Mechanist was trying to be disrespectful but rather pointing out some flaws that could be fixed. Many people are used to having the more professional totally finished IL2 maps so they expect the same quality from us inexperienced map-makers.
This was your first map, right? You did great just by getting Korea available to everyone when no one else wanted to do it. You did an excellent job populating Inchon and the airfields. Of course, everyone would like to see more populated towns but like you said you've limited it because of memory usage.
It'll be good to see the Chosin area reworked and the new airfields. Personally, I'd like to see the Pusan Perimeter upgraded for more realistic ground attack missions but I'm not expecting too much. Everyone always expects more, more, and better, but as we know, it's not that easy.
Link to my MEDIAFIRE downloads page: <!-- m --><a class="postlink" href="http://www.mediafire.com/?sharekey=11eb9c2dafe61348e7c82ed4b8f0c380e04e75f6e8ebb871">http://www.mediafire.com/?sharekey=11eb ... f6e8ebb871</a><!-- m -->
Dixiecapt,
Check your PM.
Dixie, I greatly appreciate what you've done for the game.
Machines on the extremely low end however do indeed take forever loading it. Your intended additions sound absolutely great, but my little rig may blow a gasket trying to handle it. Is there any chance of splitting it, perhaps two sections for both summer and winter? Not being a mapper myself, I have no idea if this would be a nightmare to do or not.
Regardless, you're still the guy who added another war to the game, and hat's off for that!
can u build a little figure of grace kelly to wave me off at the docks in japan? :roll:
seriously - love this map.
My apologies for my harshness, subject closed.
Now lets move on with building an upgrade list.
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A note on the Runways.
I built Kimpo, Kunsan, and Pusan off historical documents I had. They didn't have double runways at the time. However, I am going to work double runways (takeoff points) at Pohang for the Marines, and Suwon for USAAF Sabers.
A Note on take off points.
Alot of the current Airfields on KTO have one runway WP (denoting a one way traffic runway) because of terrain, or airbase design restrictions. It's not an issue for most fighters, but alot of these airbases I wanted capable of taking a fully loaded C-47, or even a wounded B-29.