Okinawa repainted - V2 Under way 7 february 2010
#61

Nice to hear you guys got it Big Grin
Reply
#62

Fryslanboy Wrote:Hi all,

for the people who would like to have a mirror (link), here it is:

Megaupload:

http://www.megaupload.com/?d=93SMFINT


Redko, If you accept it, okay....But if not, please PM me, and I remove the link :wink:


Cheers! Big Grin


No problem. Excellent. Thanks......so you will be in charge to update these new links for the V2 version of the map :roll: :lol: :lol:

Sorry people for have not put more download links, i'm just back from work....i'm in france time.
Reply
#63

I am STUNNED at how incredible this terrain is ! I don't know I can fly over the old IL-2 maps again. They'll look rediculous! And you' re building the Japanese home islands, too? Can't wait to see that. I also just noticed that you are almost finished with Iwo Jima. Finally, something to get me away from the Channel map! Terrific. Please keep it up. You are single-handedly going to change the way maps are rendered in this sim. And it will keep IL-2 looking up to date and state of the art for years to come.
Reply
#64

Pooch Wrote:I am STUNNED at how incredible this terrain is ! I don't know I can fly over the old IL-2 maps again. They'll look rediculous! And you' re building the Japanese home islands, too? Can't wait to see that. I also just noticed that you are almost finished with Iwo Jima. Finally, something to get me away from the Channel map! Terrific. Please keep it up. You are single-handedly going to change the way maps are rendered in this sim. And it will keep IL-2 looking up to date and state of the art for years to come.

Thanks Pooch.

Many many efforts and i'm each day impressed bye the good feedbacks here. Thanks Smile

"I don't know I can fly over the old IL-2 maps again". Same conclusion...this is why other projects are under way but the final goal is to have a final homogeneous game. And this means......remap all. :roll:


"And it will keep IL-2 looking up to date and state of the art for years to come"

Funny right? Who would have bet it 6 years ago? there are many many limitations in the game engine, but our collective efforts make us push away the frontier.

"They'll look rediculous! And you' re building the Japanese home islands, too"

Just retexturing. I don't have the knowledge to make a map from A to Z now, but stock Kyushu is not too bad, his retexturing potential is tremendous. People would be REALLY impressed to realise how even with a fast retexturing of this map it is a real pleasure to fly in after. This map it's already rextured and base on WhiteCat load.ini modification : but this time I will apply all learned things from Okinawa work.

Iwo Jima is only in the begining process. I posted the topic just to have the first reactions.

Stay tuned Smile
Reply
#65

Fryslanboy Wrote:Nice to hear you guys got it Big Grin

Just curious.

How many downloads do you have for the map? I have 278 in total before people started to have downloading problems.

thanks
Reply
#66

fabianfred Wrote:If the cities and roads from Google Earth look too modern...try this......load the textures into Photoshop and reduce the contrast a bit...and change the tone to make it look a bit more yellow.... this should alter the roads and concrete buildings to look more like simple dusty roads and corrugated iron roofs or thatched houses...

hum don't know if this will be enough. At that period japan used many wood for constructions. I will change these textures for V2.

thanks for idea i will see it can bring
Reply
#67

REALLY STUNNING !

Just one idea concerning the heights changes on stock maps : don't forget that some strange results may happen in online game (if server hasn't the same version of the map) : planes going inside mountains without damage or exploding against air :wink:
Reply
#68

redko Wrote:Just retexturing. I don't have the knowledge to make a map from A to Z know, but Kyushu is not too bad. People would be REALLY impressed to realise how even a fast retexturing of this map is a real pleasure to fly in. This map it's already rextured and base on WhiteCat load.ini modification : but this time I will apply all learned things from Okinawa.

Iwo Jima is only on the begining process. I posted just have first reactions.

Stay tuned Smile

Your retuxturing really does change the experance.

you considered doing the of the Pacific island maps like Iwo Jima and Sapain?
Reply
#69

redko Wrote:
fabianfred Wrote:If the cities and roads from Google Earth look too modern...try this......load the textures into Photoshop and reduce the contrast a bit...and change the tone to make it look a bit more yellow.... this should alter the roads and concrete buildings to look more like simple dusty roads and corrugated iron roofs or thatched houses...

hum don't know if this will be enough. At that period japan used many wood for constructions. I will change these textures for V2.

thanks for idea i will see it can bring

Maybe find parts of Asia that still are consturcted that way and use it to create a tile to paint over the modern construction in photoship?
Reply
#70

OMG, redko this map look gorgeous! Big Grin Are you using GAPA in any of these pics? and if so, what settings are you using? Big Grin
Reply
#71

philip.ed Wrote:OMG, redko this map look gorgeous! Big Grin Are you using GAPA in any of these pics? and if so, what settings are you using? Big Grin

Hi Philip.ed how are you mate ?

Nop. As this time the goal is to show pics of the hard work i did to repaint this map there is absolutly NO gapa mode on the pics and NO photoshop at all. I wanted to show this work with the most neutral way as possible. :wink:

In some pics I puted the hour and climat conditions....if you use the same you will have the same.

I will post later some edited pics for fun....but i'm really busy now because i'm doing the same work for 5 other maps ! :wink:

Be patient.
Reply
#72

redko Wrote:
Fryslanboy Wrote:Nice to hear you guys got it Big Grin

Just curious.

How many downloads do you have for the map? I have 278 in total before people started to have downloading problems.

thanks

Hey redko!

I don't know, I'm not registered at the site( I will do that now) Then i can see how much they downloaded it! Big Grin
Reply
#73

Bobbo Wrote:
redko Wrote:
fabianfred Wrote:If the cities and roads from Google Earth look too modern...try this......load the textures into Photoshop and reduce the contrast a bit...and change the tone to make it look a bit more yellow.... this should alter the roads and concrete buildings to look more like simple dusty roads and corrugated iron roofs or thatched houses...

hum don't know if this will be enough. At that period japan used many wood for constructions. I will change these textures for V2.

thanks for idea i will see it can bring

Maybe find parts of Asia that still are consturcted that way and use it to create a tile to paint over the modern construction in photoship?

Maybe parts of Burma will still be pretty backwards in time that way....their repressive government doesn't spend money on anything but arms.
Reply
#74

fabianfred Wrote:
Bobbo Wrote:
redko Wrote:
fabianfred Wrote:If the cities and roads from Google Earth look too modern...try this......load the textures into Photoshop and reduce the contrast a bit...and change the tone to make it look a bit more yellow.... this should alter the roads and concrete buildings to look more like simple dusty roads and corrugated iron roofs or thatched houses...

hum don't know if this will be enough. At that period japan used many wood for constructions. I will change these textures for V2.

thanks for idea i will see it can bring

Maybe find parts of Asia that still are consturcted that way and use it to create a tile to paint over the modern construction in photoship?

Maybe parts of Burma will still be pretty backwards in time that way....their repressive government doesn't spend money on anything but arms.

Just going by Google maps rural North Korea has that small house, dirt roads look.
Reply
#75

Looks fantastic gonna try it NOW........ :lol:
Reply


Forum Jump:


Users browsing this thread: 8 Guest(s)