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Joined: Mar 2009
PBY AI cannot takeoff from sea with bombs loadout, only with clean loadout!
and dump the fuel....they fly a long way on 25 %.
PD
Posts: 486
Threads: 49
Joined: Mar 2009
pilotsden Wrote:and dump the fuel....they fly a long way on 25 %.
PD
Okay, right but its not a good idea for DCG Campaigns!
Have you tried a longer takeoff run? And have you tried doing it like they really did?
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Alemart_el_Redentor
Guest
Never happened to me :O, i have several PBY (not PBN) taking off from different bases on full fuel load an having the more bigger bombs.
What is the condition of your map/mission?, did you made it with FMB?.
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After reading this I went to the QMB picked a PBY+4 1000 bombs loaded.
Landed and I was able to take off with boost that is.
I flew over some flak and here is the funny part.
The WHOLE tail was blown OFF,but I was able to fly it as if nothing was wrong.
I could go UP turn right or left . There was NOTHING back there..
Looked funny but just kept on flying like nothing was wrong.
Any ideas??????
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DCG Mission
PBY (not PBN-1 Nomad!)
Fuel 100
4x500lbs Bombs
Slot map 8/42
AI controll (not player)
Weather clear
Alemart_el_Redentor
Guest
Well my cats make a long take off run, but yours are just stuck to the water :o...
What buttons file are you using? my cats are taking off with 4x1000 bombs and 100% fuel after a much shorter run that yours, it does looks "lengthy" too but not THAT much :S
Posts: 486
Threads: 49
Joined: Mar 2009
Alemart_el_Redentor Wrote:Well my cats make a long take off run, but yours are just stuck to the water :o...
What buttons file are you using? my cats are taking off with 4x1000 bombs and 100% fuel after a much shorter run that yours, it does looks "lengthy" too but not THAT much :S
Its the file that I got when I install HSFX 4.0/4.1! I had the same Problem in UI 1.2 with the PBN-1 Nomad (clean loadout)!
Alemart_el_Redentor
Guest
I see, well i am using UI 1.2 with SAS latest buttons.