Why Colored gunfire
#1

Hay i just wondered Why Gun fire is colorful in il-2

i mean some times its green,some times its light blue,some times its normal orange

why is this how in real world also????
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#2

The colors you are seeing are the tracer rounds.

Though I fly through the valley of death, I will fear no evil.....
For I am the meanest SOB in the valley!

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#3

Yep there tracers I am not sure but there are suppsed to be 5-10 rounds between each tracer and plus it makes it Easyer to track your target ( yes they used them durring ww2)
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#4

They're different colors to distinguish friend or foe. American and British tracers are red and yellow. German and Jap tracers are blue and yellow. Russian tracers are green.
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#5

Historically different countries used different chemicals in their tracers so they burned many different colors. We tend to think of orange or yellow as "correct" because most color gun camera footage shot at the time was American, and they happened to use orange and yellow tracers.
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#6

The IJN even used traces of a kind for their larger naval AAA guns on their ships. Each battery had shells with different coloured charges in them so that when the shells exploded it left different colour signatures in the sky. This allowed each battery commander to correct aim based on the smoke puffs of the exploding shells.
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#7

The tracer colors are correct and historic, but in real life colors are not so intensive especially from larger distances.
In IL-2 the whole tracer system is kinda weird because for short range you got basically a 3d shape with a texture, for long range you got a (small) line being drawn from point A to B.
After a certain distance the swithch between these is automatic, but I was unable to increase it.
Theres a way to modify the short range tracers but I could not find a way to modify the long range ones.
So as a temporary solution I just colored each tracer white or yellow this way you get a more dramatic effect when somebody is shooting at you: http://www.filefront.com/12466302/vp_tracermod.zip/

If the white/yellow is too intensive you can open the file:
c:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MODS\EFFECTS_tracers\3do\Effects\Tracers\Textures\circle.mat

and change the line

ColorScale 1.0 1.0 1.0 1.0

to

ColorScale 1.0 1.0 1.0 0.5

result is 50% transparency Smile


Cheers
Istvan
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