Looking for IL-2 Ground Campain Builders
#1

Ever wish that IL-2 could be used for a ground based simulation of a World War 2 campaign?

I am looking for guys interested in discussing both offline and online battles. This kind of IL-2 battle would allow for control of both ground forces and air power in real time. After that, we could build online ground-based campaigns.

Ground-based Battles

Moving Dogfight Server already exists and has the front line move from event to event based on the prevailing ground forces. Air to air combat has no direct effect on the movement of front lines. Air power can directly have influence on the ground battles raging below them with bombing and straffing.

I am looking for a way that players could place and direct ground forces, as well as fly. This would introduce a new mod of IL-2: Control of ground forces as well as air power for battle simulation.

Tactical Battles as a part of Strategic Campaigns

For example, think of the Battle of Normandy as a part of the Liberation of France.

Eventually, I would like to see a war created where strategic bombing of regional targets-such as rail yards, harbors, and factory complexes-would change the production and deployment of forces. A side defending strategic bombing as well as tactical bombing and staffing would be pressed to prioritize, such as the Battle of Britain.

A Start

For now, it would be just cool to be able to deploy and control ground forces in battle, and fly in it if ones chooses. To have the front line move during play and be able to direct formations of ground forces and aircraft to an area and target would be fun!

Keep in mind, this could be configured for both offline and online battle. It automatically implies both tactical and strategic decision making.

Let's discuss it.
How could we go about this?
What battles and features would you like to include in it?
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#2

So has the idea been dropped, did you make it, is it being made, info please.
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#3

jaydanp Wrote:So has the idea been dropped, did you make it, is it being made, info please.

Hi,


Frankly, you are the only one to reply to this. To my knowledge, there is no pubic discussion of this anywhere. I would would be glad to discover that this is in progress.

However, I am deep in my own IL-2 projects at this time and will not be free for another major project for a couple months.

Launching this project would require that it be taken by at least one person who has the technical and programming code skills to handle it. I do not.

It remains an interesting fantasy, though, huh? Big Grin
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#4

i dont think that somebody tinking i sych a large scale. Anyway I like this idea,
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#5

Great idea,

I only play offline and would love something like this, not sure if it is possible though as the AI would need to control forces to 'oppose' you, and i do not think it is up to it. I have not used MDS but i think this does something along these lines also SEOW, link below

http://seow.sourceforge.net/

looks really great, but it needs player input. If it could be adapted for AI control aswell, then i think it would answer all our prayers.

regards

slipper
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